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"Find me cards equivalent to: Shifting Grift"

Equivalent cards to Shifting Grift (blue Sorcery, exchange control effects):
1. Switcheroo

  • Type: Sorcery
  • Color: U
  • Text: Exchange control of two target creatures.
    2. Cultural Exchange
  • Type: Sorcery
  • Color: U
  • Text: Choose any number of creatures target player controls and the same number another controls. Exchange control of those creatures.
    3. Puca's Mischief
  • Type: Enchantment (not Sorcery, but similar effect)
  • Color: U
  • Text: At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target permanent an opponent controls.


Reason: Blue specializes in control exchange. No sorcery matches all three modes exactly, but the above focus on exchanging creatures or other permanent types. Shifting Grift is unique for its flexible spree modes.

Found Cards

4 Results

Cultural Exchange

Puca's Mischief

Shifting Grift

Switcheroo

Cultural Exchange #2071 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 3.99 USD
    Cardmarket 3.56 EUR / 3.87 EUR
    Tcgplayer 4.68 USD
    Manapool 4.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

    Puca's Mischief #47 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even if you don't plan on exchanging control of any permanents, if you can choose two legal targets when the ability triggers, you must do so. If you can't, then you don't choose any targets.
  • If either one of the targets becomes illegal (because it leaves the battlefield or for any other reason) by the time the ability resolves, the exchange won't happen. If both targets become illegal, the ability doesn't resolve.
  • You choose two targets such that as a set, all of the targeting conditions are met. That means, for example, that if you control a nonland permanent whose mana value is lower than any of your opponents' nonland permanents, you can't choose it as a target. (If you did, you'd be unable to choose a second target.)
  • Prices

    Seller Price
    Tcgplayer 2.67 USD / 8.3 USD
    Cardkingdom 3.99 USD / 9.99 USD
    Manapool 2.43 USD / 4.3 USD
    Cardmarket / 2.45 EUR 1.63 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with equal or lesser mana value.

    Shifting Grift #66 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Spree

    Rules

  • Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
  • Gaining control of a permanent doesn’t cause you to gain control of any Auras or Equipment attached to it.
  • If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
  • If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
  • If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
  • If one of the target permanents is an illegal target when Shifting Grift resolves, the exchange that permanent is involved in won’t happen.
  • If the same player controls both permanents involved in a single exchange when that exchange occurs, nothing happens to those permanents.
  • No matter which modes you choose, you always follow the instructions in the order they are written.
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
  • Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
  • The effects of Shifting Grift’s modes last indefinitely. They don’t wear off during the cleanup step, and they don’t expire if one of the target permanents stops having that permanent type after Shifting Grift has resolved.
  • The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
  • You can’t choose the same mode more than once.
  • You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
  • You don’t have to control any of the target permanents.
  • You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.21 USD 0.27 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.27 EUR 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spree (Choose one or more additional costs.) + — Exchange control of two target creatures. + — Exchange control of two target artifacts. + — Exchange control of two target enchantments.

    Switcheroo #133 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
  • If one of the target creatures is an illegal target when Switcheroo resolves, the exchange won’t happen.
  • If the same player controls both creatures when Switcheroo resolves, nothing happens.
  • You don’t have to control either target.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.35 USD
    Cardmarket / 0.35 EUR 0.25 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exchange control of two target creatures.