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"Find me cards equivalent to: Shining Armor"

Equivalent cards to Shining Armor (artifact, white-themed, Equipment, grants defense/vigilance):
1. Vigilance on Equipment:

  • Haunted Cloak — Grants vigilance, trample, and haste (Equip {1}).
    2. +0/+X Defense:
  • Slagwurm Armor — +0/+6 for Equip {3}, no color but fits defensive theme.
    3. Flash Equipments:
  • Leonin Shikari — Not an equipment, but gives flash-speed re-equipping.
  • Leonin Bola — Has flash, not strictly equivalent.

Closest exact is Haunted Cloak (flashy keyword granting vigilance). White does not have many flashy +defense equipments. No exact equivalents with all Shining Armor effects.

Found Cards

6 Results

Haunted Cloak

Leonin Bola

Leonin Shikari

Shining Armor

Slagwurm Armor

Vigilance

Haunted Cloak #257 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Haunted Cloak to allow two new creatures to attack in the same turn.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 1.99 USD
    Tcgplayer 0.38 USD / 2.48 USD
    Manapool 0.15 USD / 0.56 USD
    Cardmarket / 0.91 EUR 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has vigilance, trample, and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Leonin Bola #127 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Leonin Bola grants an ability to the equipped creature. The ability can target a creature with protection from artifacts (unless the equipped creature is an artifact creature).
  • The equipped creature’s controller chooses whether or not to activate the activated ability. It doesn’t matter who controls Leonin Bola.
  • “Unattach Leonin Bola” means just that — Leonin Bola moves off the creature it was equipping and remains on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.48 USD 0.1 USD
    Manapool / 0.33 USD 0.15 USD
    Cardmarket 0.05 EUR / 0.46 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has ", Unattach Leonin Bola: Tap target creature." Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Leonin Shikari #6 Creature — Cat Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An equip ability uses the keyword ability “equip.” Normally, equip abilities can be activated only any time you could cast a sorcery.
  • Leonin Shikari allows you to move your Equipment around during the combat phase or in response to a spell or ability. You’re still subject to any other restrictions on activating equip abilities.
  • Prices

    Seller Price
    Manapool / 30.62 USD 3.45 USD
    Cardkingdom 7.49 USD
    Tcgplayer / 47.24 USD 4.73 USD
    Cardmarket / 11.25 EUR 1.94 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may activate equip abilities any time you could cast an instant.

    Shining Armor #243 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip Flash

    Rules

  • Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
  • If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Manapool 0.15 USD
    Cardmarket 0.12 EUR
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Slagwurm Armor #21 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +0/+6. Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

    Vigilance #49 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.08 EUR / 0.38 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.16 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)