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"Find me cards equivalent to: Shoulder to Shoulder"

Cards equivalent to Shoulder to Shoulder (W, Sorcery, +1/+1 counters, draw a card) include:
1. Strength of the Fallen: Not exact, but interacts with creatures and draws cards (green/white hybrid, closest in color).
2. Blessed Alliance: White, instant, allows modal effects but not direct card draw or counters—closest in function for a mono-white Sorcery.
3. Call the Coppercoats: White, generates tokens (not counters); no card draw.
4. Inspirational Antelope: Not a real card, included for keyword function hue.
5. Shoulder to Shoulder: The searched card itself; direct match for white, sorcery, support, & draw.

Few exact mono-white sorceries do both: counters & draw. Closest true equivalents are Shoulder to Shoulder and multi-color options like Abzan Charm (white included, instant, +1/+1 counters or card draw).

Found Cards

5 Results

Abzan Charm

Blessed Alliance

Call the Coppercoats

Inspirational Antelope

Shoulder to Shoulder

Abzan Charm #166 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose the third mode, you choose how the counters will be distributed as you cast the spell. Notably, if you choose to put one +1/+1 counter on each of two target creatures, and one of those creatures becomes an illegal target in response, the +1/+1 counter that would have been put on that creature is lost. It can't be put on the remaining legal target.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.55 USD
    Cardmarket 0.17 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.36 USD 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

    Blessed Alliance #14 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don’t affect a spell’s mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • The targeted opponent chooses which of their attacking creatures to sacrifice, not you.
  • Untapping an attacking creature doesn’t cause it to be removed from combat.
  • You can’t choose any one mode multiple times.
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature of their choice.

    Call the Coppercoats #60 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Any target opponents that are no longer legal targets by the time Call the Coppercoats resolves won't have their creatures counted when determining how many tokens you create.
  • If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional cost for any targets beyond the first.
  • If this spell is copied and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • The mana value of a strive spell doesn't change no matter how many targets it has.
  • You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
  • Prices

    Seller Price
    Manapool 5.14 USD
    Cardkingdom 7.99 USD
    Cardmarket 4.61 EUR
    Tcgplayer 5.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Strive — This spell costs more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

    Inspirational Antelope #78 Creature — Antelope

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Antelope
  • Languages:
    Layout:
    Normal

    Abilities/Keywords

    Rules

  • An ability word appears in italics before an ability and has no inherent rules meaning.
  • If an object becomes a copy of an object with a word blank, the value in that blank is copied.
  • If you choose a keyword that usually takes a modifier, such as costs for abilities like cycling or numbers for abilities like crew, don’t include any such modifiers. For example, if you write “cycling,” all spells you cast with a cycling ability cost {1} less, no matter what their cycling costs are.
  • Once you’ve written a word for a word-blank legacy ability, you can’t change it, even between games. It remains part of that physical card
  • To choose a keyword ability, you may select any keyword ability (such as flying, hexproof, or legacy) but not a keyword action (such as destroy, populate, or scry).
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.02 EUR
    Manapool 0.45 USD
    Tcgplayer 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Legacy — Before the game starts, choose a keyword or ability word and write it below. Spells with __________ you cast cost less to cast.

    Shoulder to Shoulder #34 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Support

    Rules

  • If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
  • Support can target a creature you don't control.
  • You can't put more than one +1/+1 counter on any one target using the support action.
  • Prices

    Seller Price
    Tcgplayer / 0.1 USD 0.03 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.2 USD 0.15 USD
    Cardmarket / 0.22 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Support 2. (Put a +1/+1counteron each of up to two target creatures.) Draw a card.