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"Find me cards equivalent to: Shrill Howler"

Equivalent cards to Shrill Howler (green, werewolf or horror, power-based evasion, transform ability):
1. Predator's Howlback (Shrill Howler transformed)
2. Ulvenwald Captive // Ulvenwald Abomination (green Werewolf transforms but doesn’t have power-based block restriction)
3. Geier Reach Bandit // Vildin-Pack Alpha (green-red, less similar but same transform ability)
4. Heir of the Wilds (green, has deathtouch, no transform, power-based relevance in combat)

No card is an exact match, but Shrill Howler is unique for its specific power-based block restriction and transform mechanic in mono-green werewolves.

Found Cards

1 Results

Heir of the Wilds

Heir of the Wilds #134 Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Heir of the Wilds has a triggered ferocious ability with an intervening “if” clause. That ability will check if you control a creature with power 4 or greater whenever Heir of the Wilds attacks. If you don’t at that time, the ability won’t trigger at all. If it triggers, the ability will also check if you control a creature with power 4 or greater as it resolves. If you don’t at that time, the ability won’t do anything. Note that the creature with power 4 or greater you control as the ability triggers doesn’t necessarily have to be the same one you control as the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Manapool 0.15 USD
    Tcgplayer 0.28 USD
    Cardmarket 0.19 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.