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"Find me cards equivalent to: Shu Yun, the Silent Tempest"

Cards similar to Shu Yun, the Silent Tempest (mono-blue, legendary, prowess/instant-speed interaction):
1. Naru Meha, Master Wizard – Legendary, synergizes with instants, mono-blue.
2. Talrand, Sky Summoner – Legendary, creates tokens whenever you cast an instant/sorcery.
3. Gadwick, the Wizened – Legendary, draws cards on casting blue spells, interacts with spells.
4. Arjun, the Shifting Flame – Legendary, refills hand on spell cast (somewhat related to spells-matter).
5. Sage of Fables – Not legendary, but supports wizards.


Reason: No other mono-blue legendary Human Monk exists with exactly prowess and a double strike granting ability, but these share the legendary, blue, and spells-matter focus.

Found Cards

6 Results

Arjun, the Shifting Flame

Gadwick, the Wizened

Naru Meha, Master Wizard

Sage of Fables

Shu Yun, the Silent Tempest

Talrand, Sky Summoner

Arjun, the Shifting Flame #471 Legendary Creature — Sphinx Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • After Arjun's ability triggers, players may cast instants and activate activated abilities. Each time, you cast an instant spell "in response, Arjun's ability triggers again.
  • Arjun's triggered ability will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Cardkingdom 2.49 USD
    Cardmarket 0.95 EUR / 0.7 EUR
    Manapool 1.63 USD / 1.63 USD
    Tcgplayer 2.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

    Gadwick, the Wizened #48s Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gadwick's second ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Gadwick's triggered ability won't trigger when you cast it because it's not on the battlefield yet.
  • If Gadwick enters the battlefield without being cast, or if it was cast for a cost other than its mana cost, the value of X for its first ability is 0.
  • Prices

    Seller Price
    Cardmarket 0.97 EUR
    Manapool 1.2 USD
    Tcgplayer 2.16 USD
    Cardkingdom 1.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Gadwick enters, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

    Naru Meha, Master Wizard #59s Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Wizard you control may become lethal if Naru leaves the battlefield during that turn.
  • If the spell has damage divided as it was cast (like Fight with Fire does when kicked), the division can't be changed (although the targets receiving that damage still can).
  • If the spell that's copied has an X whose value was determined as it was cast (like Jaya's Immolating Inferno does), the copy will have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
  • Naru's triggered ability can copy any instant or sorcery spell, not just one with targets.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Prices

    Seller Price
    Cardmarket 3.46 EUR
    Cardkingdom 5.99 USD
    Manapool 4.99 USD
    Tcgplayer 6.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.

    Sage of Fables #169 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Sage of Fables enters at the same time as another Wizard (due to Living End, for example), that creature doesn't get a +1/+1 counter.
  • If a Wizard would normally enter with a certain number of +1/+1 counters on it, it enters with that many +1/+1 counters plus one on it instead. If a Wizard would normally enter with no +1/+1 counters on it, it enters with one +1/+1 counter on it instead.
  • The creature gets the counter if it would enter under your control. It doesn't matter who owns the creature or what zone it enters from (such as your opponent's graveyard, for example).
  • The effects from more than one Sage of Fables are cumulative. That is, if you have two Sage of Fables on the battlefield, Wizard creatures you control enter with two additional +1/+1 counters on them.
  • Prices

    Seller Price
    Cardmarket 0.17 EUR
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other Wizard creature you control enters with an additional +1/+1counteron it. , Remove a +1/+1counterfrom a creature you control: Draw a card.

    Shu Yun, the Silent Tempest #52s Legendary Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.
  • Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • Prowess triggers only once for any spell, even if that spell has multiple types.
  • Prices

    Seller Price
    Cardmarket / 1.41 EUR 0.47 EUR
    Manapool 0.76 USD
    Cardkingdom 2.49 USD
    Tcgplayer 1.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.

    Talrand, Sky Summoner #318 Legendary Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardmarket 0.57 EUR / 6.37 EUR
    Manapool / 13.85 USD 0.46 USD
    Tcgplayer 1.5 USD / 10.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.