cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Sicken"

Equivalent cards to Sicken (black, Aura, grants -1/-1 or similar effect):
1. Dead Weight

  • Enchant creature. Enchanted creature gets -2/-2.
  • Similar as an enchantment that reduces stats, but more potent and no cycling.
    2. Unholy Indenture
  • Enchant creature. When enchanted creature dies, return it to the battlefield with a +1/+1 counter under your control.
  • Same color and type, but the function differs (not just debuff).
    3. Enfeeble
  • Enchant creature. Enchanted creature gets -2/-2.
  • Similar effect, but no cycling and not Modern legal.
    4. Diminish (blue splash, still close in function)
  • Target creature becomes 1/1.
  • Not black, but the kind of effect is close.

No other black Aura with both -1/-1 and cycling exists. The closest equivalent in color and type to Sicken are Dead Weight and Enfeeble.

Found Cards

4 Results

Dead Weight

Diminish

Sicken

Unholy Indenture

Dead Weight #GRN-67 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Tcgplayer 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets -2/-2.

    Diminish #52 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Diminish overwrites all previous effects that set the target creature’s power and toughness to specific values. Other effects that set its power or toughness to specific values that start to apply after Diminish resolves will overwrite this effect.
  • Effects that modify the target creature’s power or toughness, such as the effects of Elesh Norn, Grand Cenobite or prowess, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters).
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.32 EUR 0.1 EUR
    Manapool 0.15 USD / 0.23 USD
    Tcgplayer 0.09 USD / 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature has base power and toughness 1/1 until end of turn.

    Sicken #156 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Enchant

    Rules

  • Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.13 USD
    Manapool 0.15 USD
    Cardmarket 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets -1/-1. Cycling (,Discardthis card: Draw a card.)

    Unholy Indenture #119 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If Unholy Indenture enchants a token, it won’t be returned to the battlefield when it dies.
  • If multiple players each control an Unholy Indenture attached to one creature, the player who will control the returned creature is the last player in turn order from the player whose turn it is at the time the creature dies. In a two-player game, this means the player whose turn it is not. In a multiplayer game, this means the player closest to the right of the player whose turn it is.
  • If the returned creature enters with any other counters, it enters with those counters plus an additional +1/+1 counter.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, the creature you control from Unholy Indenture’s effect is exiled.
  • Once Unholy Indenture returns the creature, it’s considered a new object with no relation to the object that it was. Auras that were attached to it won’t return to the battlefield (including Unholy Indenture itself). Equipment that was attached to it will remain unattached. Any counters that were on it won’t be put on the new creature.
  • You control the returned creature, regardless of who controlled it before it died.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.73 USD
    Cardmarket / 0.49 EUR 0.17 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool 0.15 USD / 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1counteron it.