🤖 ManaHive AI
"Find me cards equivalent to: Siege Modification"
Equivalent cards to Siege Modification (red, Aura, vehicle synergy) include:
1. Aerial Modification (white) – also modifies vehicles, but adds flying.
2. Conviction (white) – similar aura for stats boost, but doesn't give first strike or vehicle bonus.
3. Shining Armor (white) – equipment granting first strike.
4. Run Amok (red, instant) – gives +3/+3 and trample for a turn, temporary version.
5. Welding Sparks (red, removal with vehicle synergy).
There aren't many exact red auras for vehicles, but Harnessed Flame (not a real card) would be closest if it existed. Aerial Modification is most similar but in white.
Found Cards
6 Results
Aerial Modification
Conviction
Run Amok
Shining Armor
Siege Modification
Welding Sparks
Aerial Modification #139 Enchantment — Aura
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Abilities/Keywords
Enchant
Rules
Text
Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +2/+2 and has flying.Conviction #10 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Abilities/Keywords
Enchant
Rules
Prices
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Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Enchant creature Enchanted creature gets +1/+3.Run Amok #284 Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Text
Target attacking creature gets +3/+3 and gains trample until end of turn.Shining Armor #243 Artifact — Equipment
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Abilities/Keywords
Equip
Flash
Rules
Text
Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. EquipSiege Modification #145 Enchantment — Aura
Info
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
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| Layout: | Normal |
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| Saltiness: |
Abilities/Keywords
Enchant
Rules
Prices
| Seller | Price |
|---|
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike.Welding Sparks #49 Instant
Info
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| Rarity: | Common |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |