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6 Cards Found

AI 🤖 Find me cards equivalent to: Siege Zombie

Equivalent cards to Siege Zombie (black, mass tap to drain):

  • Bladewing’s Thrall (can recur, different effect)
  • Falcon Abomination (blue, so not same color)
  • Vampire Envoy (black, triggers life drain, but on flying/vampire)
  • Corpse Knight (white-black, drains when creatures enter)
  • Vizkopa Guildmage (black-white, can give drain ability)

Closest true mono-black equivalents:

  • Nirkana Revenant (not similar effect)

Siege Zombie is fairly unique in mono-black for mass tap to drain. Most similar mono-black cards use draining triggers, not tapping. Try Falcon Abomination if you can use blue, or Corpse Knight in Orzhov.

Results:

Corpse Knight #206 Creature — Zombie Knight

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, Corpse Knight's ability causes the opposing team to lose 1 life twice.
  • Prices

    Seller Price
    Tcgplayer 0.62 USD / 2.23 USD
    Cardmarket 0.51 EUR / 2.11 EUR
    Cardkingdom 1.79 USD / 4.49 USD
    Cardsphere 0.71 USD
    Manapool 0.61 USD / 2.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, each opponent loses 1 life.

    Falcon Abomination #52 Creature — Zombie Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Decayed does not create any attacking requirements. You may choose not to attack with a creature that has decayed.
  • Decayed does not grant haste. Creatures with decayed that enter the battlefield during your turn may not attack until your next turn.
  • Decayed represents a static ability and a triggered ability. "Decayed" means "This creature can't block" and "When this creature attacks, sacrifice it at end of combat."
  • Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.15 USD
    Cardmarket 0.08 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.14 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks,sacrificeit at end of combat.)

    Nirkana Revenant #134 Creature — Vampire Shade

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Shade
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 5.29 USD
    Cardmarket 5.16 EUR / 3 EUR
    Cardkingdom 7.99 USD
    Cardsphere 5.8 USD
    Manapool 4.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you tap a Swamp for mana, add an additional . : This creature gets +1/+1 until end of turn.

    Siege Zombie #121 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Since Siege Zombie's activated ability doesn't have a tap symbol in its cost, you can tap creatures that haven't been under your control since your most recent turn began (including Siege Zombie itself) to pay the cost.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.33 USD
    Cardmarket 0.11 EUR / 0.34 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.2 USD
    Manapool 0.25 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap three untapped creatures you control: Each opponent loses 1 life.

    Vampire Envoy #92 Creature — Vampire Cleric Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Vampire Envoy’s last ability will trigger if it becomes tapped for any reason, including attacking. However, if it enters the battlefield tapped for some reason, the ability won’t trigger.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.54 USD
    Cardmarket 0.11 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature becomes tapped, you gain 1 life.

    Vizkopa Guildmage #211 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each time Vizkopa Guildmage’s second ability resolves, a delayed triggered ability is created. Whenever you gain life that turn, each of those abilities will trigger. For example, if you activate the second ability twice, let those abilities resolve, then gain 2 life, each opponent will lose a total of 4 life.
  • In a Two-Headed Giant game, Vizkopa Guildmage’s delayed triggered ability causes the opposing team to lose twice the life you gained.
  • Multiple instances of lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Tcgplayer 0.48 USD / 1.8 USD
    Cardmarket 0.42 EUR / 1.31 EUR
    Cardkingdom 1.29 USD
    Cardsphere 0.6 USD
    Manapool 0.16 USD / 1.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature gains lifelink until end of turn. : Whenever you gain life this turn, each opponent loses that much life.

    Corpse Knight Creature — Zombie Knight Normal - ~$1.68

    Falcon Abomination Creature — Zombie Bird Normal - ~$0.19

    Nirkana Revenant Creature — Vampire Shade Normal - ~$5.35

    Siege Zombie Creature — Zombie Normal - ~$0.29

    Vampire Envoy Creature — Vampire Cleric Ally Normal - ~$0.27

    Vizkopa Guildmage Creature — Human Wizard Normal - ~$1

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