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"Find me cards equivalent to: Sigil of the Nayan Gods"

Some equivalent cards to Sigil of the Nayan Gods (Enchantment — Aura, Green and White, Scaling pump, Cycling):

  • Ancestral Mask (Enchantment — Aura, Green, grants +2/+2 for each other enchantment, similarly scales, but with enchantments, no cycling)
  • Daybreak Coronet (Enchantment — Aura, White, grants multiple keyword abilities and +3/+3, only enchants creatures with other Auras)
  • Rancor (Enchantment — Aura, Green, +2/+0 and trample, recurs to hand, doesn't scale with creatures, but similar aggressive Aura)
  • Sixth Sense (Enchantment — Aura, Green, draws cards on combat damage, Aura draw synergy, but no scaling)
  • Steel of the Godhead (Enchantment — Aura, Hybrid mana in cost, pumps +2/+2 and grants lifelink and unblockable, great for UW creatures, some similarity)

Best true equivalents are Ancestral Mask and Steel of the Godhead for scaling or hybrid/color theme. None are exact matches. Sigil of the Nayan Gods is unique for scaling with creatures and cycling.

Found Cards

6 Results

Ancestral Mask

Daybreak Coronet

Rancor

Sigil of the Nayan Gods

Sixth Sense

Steel of the Godhead

Ancestral Mask #MMQ-229 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.47 EUR
    Tcgplayer 1.02 USD
    Manapool 1.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

    Daybreak Coronet #14 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If all other Auras attached to the enchanted creature stop enchanting it, Daybreak Coronet will be attached to an illegal permanent and will be put into its owner's graveyard.
  • If multiple Auras are entering the battlefield at the same time, you choose which player or permanent each enchants before any of them enter the battlefield. This means that Daybreak Coronet can't be put onto the battlefield enchanting a creature that's not enchanted before the Auras all enter the battlefield.
  • Prices

    Seller Price
    Tcgplayer 4.42 USD / 6.36 USD
    Cardmarket / 4.78 EUR 1.86 EUR
    Cardkingdom / 8.99 USD 5.99 USD
    Manapool / 4.66 USD 4.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

    Rancor #82 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature this Aura would enchant is an illegal target by the time Rancor tries to resolve, the Aura spell doesn't resolve. It won't enter the battlefield, so it won't be put into a graveyard from the battlefield and its ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer / 4.02 USD 1.85 USD
    Cardkingdom / 3.99 USD 1.99 USD
    Cardmarket 1.09 EUR / 2.82 EUR
    Manapool 0.93 USD / 3.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

    Sigil of the Nayan Gods #78 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Enchant

    Rules

  • Sigil of the Nayan Gods's ability counts the number of creatures you control, regardless of who controls the creature the Aura is enchanting. If you control the creature it's enchanting, the bonus will include that creature too.
  • Prices

    Seller Price
    Tcgplayer 0.28 USD / 0.4 USD
    Cardmarket 0.12 EUR / 0.52 EUR
    Manapool 0.15 USD / 0.5 USD
    Cardkingdom / 0.79 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling (,Discardthis card: Draw a card.)

    Sixth Sense #220 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."

    Steel of the Godhead #150 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardmarket 1.48 EUR / 13.16 EUR
    Manapool 1.8 USD / 22.76 USD
    Cardkingdom / 39.99 USD 3.49 USD
    Tcgplayer 3.15 USD / 67.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.