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"Find me cards equivalent to: Sigil of the New Dawn"

Equivalent cards to Sigil of the New Dawn (White Enchantment that recurs your creatures) include:

  • Requiem Angel (white, triggers on creature death, though only creates tokens)
  • Savior of the Sleeping (white, returns creatures to hand, slightly different trigger)
  • Abiding Grace (white, recurs 1-drop creatures to battlefield)
  • Teshar, Ancestor’s Apostle (legendary white, similar recursion on casting historic spells)
  • Enduring Renewal (white, returns to hand when dies, but changes how you play creatures)
  • Sun Titan (a creature, not enchantment, but white and recurs permanents from grave to battlefield)

Most exact is Enduring Renewal, but it works differently. Other cards are more conditional or limited in scope. White enchantments that recur creatures are rare.

Found Cards

6 Results

Abiding Grace

Enduring Renewal

Requiem Angel

Savior of the Sleeping

Sigil of the New Dawn

Sun Titan

Abiding Grace #32 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature card in your graveyard has {X} in its mana cost, X is 0 when determining its mana value.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield.

    Enduring Renewal #7 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Enduring Renewal only affects creature cards that are “drawn”. It doesn’t affect cards that are put into your hand from your library, or from anywhere else.
  • If the creature is only a creature due to an effect, it still goes to your hand. This includes any way to animate a card.
  • Token creatures cease to exist if they leave the battlefield, so this effect will not let you get them in your hand.
  • The last ability is now a triggered ability, not a replacement effect. That means your opponent has the opportunity to remove the card from your graveyard while the triggered ability is still on the stack.
  • If, after the last ability triggers, the creature card is removed from your graveyard in response, it won’t be returned to your hand.
  • Unless something weird happens, the card you draw as a result of the second ability will be the card you revealed.
  • Prices

    Seller Price
    Cardmarket / 6.74 EUR 0.77 EUR
    Cardkingdom 2.79 USD / 19.99 USD
    Tcgplayer 1.64 USD / 11.17 USD
    Manapool 0.85 USD / 6.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

    Requiem Angel #11 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

    Savior of the Sleeping #28 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • Enchantment tokens (such as Roles) that are sacrificed, destroyed, or would otherwise go to the graveyard are put into their owner's graveyard before ceasing to exist. If you controlled the token, Savior of the Sleeping's ability will trigger.
  • Prices

    Seller Price
    Tcgplayer / 0.1 USD 0.17 USD
    Cardmarket / 0.1 EUR 0.07 EUR
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1counteron this creature.

    Sigil of the New Dawn #55 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature you own dies at the same time that Sigil of the New Dawn leaves the battlefield, Sigil of the New Dawn's ability triggers for that creature.
  • Sigil of the New Dawn's ability triggers if a creature you own dies under another player's control.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.49 USD
    Tcgplayer 0.27 USD / 2.75 USD
    Manapool 0.15 USD / 10.4 USD
    Cardmarket 0.27 EUR / 3.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand.

    Sun Titan #178 aka. Sunny-T Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • If a card in your graveyard has no mana symbols in its upper right corner (because it's a land card, for example), its mana value is 0.
  • If the mana cost of a card in your graveyard includes {X}, X is considered to be 0.
  • The mana value of a card in your graveyard is determined solely by the mana symbols printed in its upper right corner. The mana value is the total amount of mana in that cost, regardless of color. For example, a card with mana cost {3}{U}{U} has mana value 5.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.39 EUR
    Tcgplayer 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.