cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Silver-Fur Master

Equivalent cards to Silver-Fur Master (blue-black, boosts Ninjas and Rogues) include:

  • Invisible Stalker (blue, unblockable Rogue, but no boost)
  • Oona's Blackguard (black, Rogue booster)
  • Frogtosser Banneret (black, goblin rogue that reduces Rogue/Ninja costs—but only black)
  • Sygg, River Cutthroat (blue-black, Rogue synergy, card draw)
  • Una, Queen of the Fae (blue-black, Rogue synergy)


Reason: All have Rogue or Ninja synergy or function in blue-black creature-tribal roles.

Results:

Frogtosser Banneret #64 Creature — Goblin Rogue

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste

    Rules

  • A spell you cast that’s both creature types costs {1} less to cast, not {2} less.
  • The effect reduces the total cost of the spell, regardless of whether you chose to pay additional or alternative costs. For example, if you cast a Rogue spell by paying its prowl cost, Frogtosser Banneret causes that spell to cost {1} less.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 5.79 USD
    Cardmarket 0.23 EUR / 2.55 EUR
    Cardkingdom 0.35 USD / 3.99 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Goblin spells and Rogue spells you cast cost less to cast.

    Invisible Stalker #17 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.

    Oona's Blackguard #261 Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Oona's Blackguard enters at the same time as another Rogue (due to Living End, for example), that creature doesn't get a +1/+1 counter.
  • If a Rogue would normally enter with a certain number of +1/+1 counters on it, it enters with that many +1/+1 counters plus one on it instead. If a Rogue would normally enter with no +1/+1 counters on it, it enters with one +1/+1 counter on it instead.
  • The creature gets the counter if it would enter under your control. It doesn't matter who owns the creature or what zone it enters from (such as your opponent's graveyard, for example).
  • The effects from more than one of these cards are cumulative. That is, if you have two Oona's Blackguard on the battlefield, Rogue creatures you control enter with two additional +1/+1 counters on them.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD
    Cardmarket 0.5 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.39 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Each other Rogue creature you control enters with an additional +1/+1counteron it. Whenever a creature you control with a +1/+1counteron it deals combat damage to a player, that player discards a card.

    Silver-Fur Master #236 Creature — Rat Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
  • Puff of smoke not included.
  • The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.32 USD
    Cardmarket 0.2 EUR / 0.58 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.13 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost less to activate. Other Ninja and Rogue creatures you control get +1/+1.

    Sygg, River Cutthroat #176 Legendary Creature — Merfolk Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
  • It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.
  • Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
  • Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.
  • Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
  • You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
  • Prices

    Seller Price
    Tcgplayer 14.44 USD / 57.06 USD
    Cardmarket 6.29 EUR / 34.68 EUR
    Cardkingdom 20.99 USD / 89.99 USD
    Cardsphere 15.34 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

    Frogtosser Banneret Creature — Goblin Rogue Normal - ~$3

    Invisible Stalker Creature — Human Rogue Normal

    Oona's Blackguard Creature — Faerie Rogue Normal - ~$2.7

    Silver-Fur Master Creature — Rat Ninja Normal - ~$1.93

    Sygg, River Cutthroat Legendary Creature — Merfolk Rogue Normal - ~$25.54

    Against the Odds: Infinite Warp Combo (Standard) What are the odds of warping our way into infinite life, mana, and drain...
    Weekly Update (Oct 05): Why Magic is How it Is in 2025 This week in MTG news: Why Magic is How it Is in 2025.
    Single Scoop: Iron Spider/Fizik is The New Steel Overseer Steel Overseer was great for Affinity of old but thanks to Iron Spider /...
    Much Abrew: Devoted to Louie (Pioneer) Did Gray Merchant of Asphodel just get its new best friend in Morlun, De...