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4 Cards Found

AI 🤖 Find me cards equivalent to: Simian Sling

Equivalent cards to Simian Sling (red, equipment, creature) include:

  • Gingerbrute (artifact creature, haste, can’t be blocked except by creatures with haste)
  • Cobbled Lancer (has equip and a graveyard ability, but not a perfect match, still close for cheap, aggressive creatures)
  • Fireblade Charger (1-drop red creature, deals damage when it dies)

All focus on cheap, aggressive, and recurring value in red. Simian Sling’s ability to attach makes it unique, but Gingerbrute is the closest for low-cost aggression and artifact synergies.

Results:

Cobbled Lancer #319 Creature — Zombie Horse

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.5 USD
    Cardmarket 0.14 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD
    Manapool 0.25 USD / 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, exile a creature card from your graveyard. , Exile this card from your graveyard: Draw a card.

    Fireblade Charger #139 Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Fireblade Charger’s last known existence on the battlefield is checked to determine its power. If its power was 0 or negative, its ability has no effect.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.23 USD
    Cardmarket 0.16 EUR / 0.34 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as this creature is equipped, it has haste. When this creature dies, it deals damage equal to its power to any target.

    Gingerbrute #219 Artifact Creature — Food Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Food
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Activating Gingerbrute's middle ability after it has become blocked by a creature without haste won't cause it to become unblocked.
  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.43 USD
    Cardmarket 0.22 EUR / 1.07 EUR
    Cardkingdom 0.39 USD / 0.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) : This creature can't be blocked this turn except by creatures with haste. , ,Sacrificethis creature: You gain 3 life.

    Simian Sling #163 Artifact Creature — Equipment Monkey

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Equipment
  • Monkey
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reconfigure

    Rules

  • Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
  • An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
  • An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
  • An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
  • As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
  • Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
  • If Simian Sling becomes blocked, Simian Sling deals the damage. If the equipped creature becomes blocked, that creature deals the damage, not Simian Sling.
  • If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
  • If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
  • Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
  • Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.26 USD
    Cardmarket 0.09 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1. Whenever this creature or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

    Cobbled Lancer Creature — Zombie Horse Normal - ~$0.27

    Fireblade Charger Creature — Goblin Warrior Normal - ~$0.25

    Gingerbrute Artifact Creature — Food Golem Normal - ~$0.46

    Simian Sling Artifact Creature — Equipment Monkey Normal - ~$0.21

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