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"Find me cards equivalent to: Sin Collector"

Equivalent cards (same colors, similar effect):
1. Sin Collector — BW, Creature — Human Cleric, Reveals hand, exiles instant/sorcery.
2. Extirpate — B, Inst. (Not a creature, but exiles cards from graveyard.)
3. Despise — B, Sorcery (Reveals hand, exile a creature or planeswalker, not instant/sorcery).
4. Mesmeric Fiend — B, Creature (Exiles a nonland card, not color-matching exactly).
5. Tidehollow Sculler — BW, Creature (Exiles any nonland card from hand, same colors, but not restricted to instant/sorcery).

Closest equivalent in same color and type: Tidehollow Sculler.
Reason: Same mana cost and color, exiles nonland from hand but not limited to instant/sorcery.

Found Cards

5 Results

Despise

Extirpate

Mesmeric Fiend

Sin Collector

Tidehollow Sculler

Despise #43065 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.

    Extirpate #84 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Because the first step of casting a spell is to move it from the zone it's in, Extirpate can't be used to stop a spell with flashback from being cast after its controller has announced that they're casting it.
  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • You don't have to find and exile cards with the same name as the target card in its owner's hand or library if you don't want to, but you do have to exile the cards from the player's graveyard.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 1.79 USD
    Manapool / 2.98 USD 1.05 USD
    Tcgplayer / 8.85 USD 1.9 USD
    Cardmarket 0.94 EUR / 4.43 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

    Mesmeric Fiend #128 Creature — Nightmare Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Mesmeric Fiend leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile a nonland card from the target opponent's hand indefinitely.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.

    Sin Collector #183 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No player can do anything between you choosing a card and that card being exiled. Notably, your opponent can’t cast the card once Sin Collector’s ability has started to resolve.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.07 EUR / 0.32 EUR
    Tcgplayer / 0.27 USD 0.15 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

    Tidehollow Sculler #388 Artifact Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Tidehollow Sculler leaves the battlefield before its first ability has resolved, its second ability triggers. This ability does nothing when it resolves. Then its first ability resolves and exiles the chosen card indefinitely.
  • Prices

    Seller Price
    Manapool 0.25 USD / 7.01 USD
    Cardkingdom / 10.99 USD 0.39 USD
    Cardmarket / 4.52 EUR 0.51 EUR
    Tcgplayer / 6.13 USD 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.