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5 Cards Found

AI 🤖 Find me cards equivalent to: Sinew Sliver

Equivalent cards to Sinew Sliver (White):

  • Muscle Sliver (Green) – gives all Slivers +1/+1.
  • Predatory Sliver (Green) – gives all Slivers +1/+1.
  • Lord of the Unreal (Blue, non-Sliver) – gives all illusions +1/+1.

Closest in white:

  • Tempered Sliver – gives Slivers +1/+1 counters on entering battlefield.


Reason: All give similar team-buff effects, but direct white equivalents are rare.

Results:

Lord of the Unreal #62 Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.59 USD / 8.66 USD
    Cardmarket 1.25 EUR / 9.95 EUR
    Cardkingdom 0.79 USD / 5.99 USD
    Cardsphere 0.93 USD
    Manapool 0.52 USD / 4.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

    Muscle Sliver #182 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Muscle Sliver leaves the battlefield during that turn.
  • Muscle Sliver's ability does give itself +1/+1.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures get +1/+1.

    Predatory Sliver #654 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
  • If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.
  • Prices

    Seller Price
    Tcgplayer 9.66 USD
    Cardmarket 6.11 EUR
    Cardkingdom 12.99 USD
    Manapool 9.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sliver creatures you control get +1/+1.

    Sinew Sliver #44 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Sinew Sliver leaves the battlefield during that turn.
  • Sinew Sliver's ability does give itself +1/+1.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 1.79 USD
    Cardmarket 0.17 EUR / 0.95 EUR
    Cardkingdom 0.79 USD / 2.99 USD
    Cardsphere 0.4 USD
    Manapool 0.19 USD / 1.8 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures get +1/+1.

    Tempered Sliver #183 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 0.95 USD
    Cardmarket 0.3 EUR / 0.59 EUR
    Cardkingdom 0.69 USD / 2.99 USD
    Cardsphere 0.36 USD
    Manapool 0.3 USD / 0.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1counteron it."

    Lord of the Unreal Creature — Human Wizard Normal - ~$3.68

    Muscle Sliver Creature — Sliver Normal

    Predatory Sliver Creature — Sliver Normal - ~$9.5

    Sinew Sliver Creature — Sliver Normal - ~$1.04

    Tempered Sliver Creature — Sliver Normal - ~$0.83

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