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"Find me cards equivalent to: Sinuous Vermin"

Equivalent cards to Sinuous Vermin (black creatures that can become monstrous or similar, gain menace, or use +1/+1 counters):
1. Fleshformer – Can give itself menace-like evasion by spending black mana and exiling creatures from a graveyard.
2. Liliana's Specter – Black creature with flying, relevant for evasion but doesn't use counters.
3. Relentless Rats – Black rat, not monstrous, but synergizes with rat tribal effects.
4. Cryptbreaker – Black horror, helps make more zombies and gains value, relevant for similar tribal/synergy.
5. Nighthowler – Black horror, benefits from a graveyard, and grows with +1/+1 counters due to bestow.

Closest in effect and creature type:

  • Sinuous Vermin – your requested card.
  • No other black rat has Monstrosity and menace, but cards above share elements like type, color, or evasion and +1/+1 synergy.


Reason: Black Monstrosity with menace is unique to Sinuous Vermin; suggestions share similar themes or mechanics.

Found Cards

6 Results

Cryptbreaker

Fleshformer

Liliana's Specter

Nighthowler

Relentless Rats

Sinuous Vermin

Cryptbreaker #94 Creature — Zombie

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can tap any three untapped Zombies you control, including ones you haven’t controlled continuously since the beginning of your most recent turn, to pay the cost of Cryptbreaker’s second activated ability. This includes Cryptbreaker itself.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.65 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Discarda card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and lose 1 life.

    Fleshformer #45 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Fleshformer can target itself with its ability. The result is that Fleshformer gains fear, since the +2/+2 and -2/-2 parts of the effect will balance each other out. (Fleshformer's power and toughness will each momentarily go up by 2, in case anything cares about that.)
  • Fleshformer's ability has only one target: the creature. If that creature becomes an illegal target by the time Fleshformer's ability would resolve, the entire ability doesn't resolve. Fleshformer won't get +2/+2 and won't gain fear.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.14 USD / 0.38 USD
    Cardmarket 0.11 EUR / 0.2 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

    Liliana's Specter #34 Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Cardmarket 0.24 EUR
    Manapool 0.25 USD
    Tcgplayer 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, each opponent discards a card.

    Nighthowler #98 Enchantment Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • Nighthowler's last ability functions only from the battlefield. In other zones, Nighthowler is a 0/0 enchantment creature.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 1.49 USD
    Cardmarket / 0.77 EUR 0.22 EUR
    Manapool / 1.11 USD 0.15 USD
    Tcgplayer / 1.69 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

    Relentless Rats #11 Creature — Rat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to one Relentless Rats may become lethal if another Relentless Rats leaves the battlefield during that turn.
  • The last ability of Relentless Rats lets you ignore the "four-of" rule. It doesn't let you ignore format legality. For example, during a Bloomburrow Limited event, you can't add Relentless Rats from your personal collection.
  • Prices

    Seller Price
    Tcgplayer / 16.64 USD 6.25 USD
    Manapool / 13.66 USD 3.95 USD
    Cardmarket 4.26 EUR / 9.34 EUR
    Cardkingdom / 19.99 USD 8.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.

    Sinuous Vermin #65773 Creature — Rat Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Monstrosity

    Rules

  • Once Sinuous Vermin has been legally blocked by one creature, activating the monstrosity ability to give it menace won’t change or undo that block.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as this creature is monstrous, it has menace. (It can't be blocked except by two or more creatures.)