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AI 🤖 Find me cards equivalent to: Siren's Call

Equivalent cards to Siren's Call in blue are:
1. False Orders (red) – Similar effect, but outside blue.
2. Siren's Ruse (blue) – Name-similar, but different effect.
3. Disrupt Decorum (red) – Forces attacks, but red.

Closest blue equivalent: There is no true blue card that exactly matches Siren's Call. Its effect (forcing opponent's creatures to attack and then destroying untapped ones) is unique in blue. Siren's Call itself is the primary example in blue.

Results:

Disrupt Decorum #215 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Creatures that enter the battlefield after Disrupt Decorum resolves won't be goaded.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Tcgplayer 1.04 USD / 1.81 USD
    Cardmarket 0.6 EUR / 1.09 EUR
    Cardkingdom 1.79 USD / 2.49 USD
    Cardsphere 0.95 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

    False Orders #148 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature is removed from being a blocker of a given attacker, any triggered abilities that would have happened because it was declared as a blocker still happen.
  • Prices

    Seller Price
    Tcgplayer 9.31 USD
    Cardmarket 4.97 EUR
    Cardkingdom 5.99 USD
    Cardsphere 7.83 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.

    Siren's Call #80 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It will require creatures with Haste to attack since they are able, but it won’t destroy them if they don’t for some reason.
  • The creature is destroyed if it does not attack because it simply can’t do so legally.
  • This will destroy creatures that weren’t able to attack because they had been previously tapped.
  • If a turn has multiple combat phases, this spell can only be cast before the beginning of the Declare Attackers Step of the first combat phase in that turn.
  • Prices

    Seller Price
    Cardmarket 125 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step,destroyall non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

    Siren's Ruse #80 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
  • Once the exiled creature returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • The returned creature won’t be the target of any spells or abilities that targeted it before. Any spells that don’t target it, such as Star of Extinction, will still affect it.
  • You’ll draw a card if the creature was a Pirate as it was exiled, even if it doesn’t return to the battlefield (most likely because it’s a token) or if it returns to the battlefield but isn’t a Pirate anymore (most likely because it’s copying something else).
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 1.7 USD
    Cardmarket 0.19 EUR / 1.27 EUR
    Cardkingdom 0.35 USD / 2.99 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

    Disrupt Decorum Sorcery Normal - ~$2.64

    False Orders Instant Normal - ~$6.39

    Siren's Call Instant Normal - ~$125

    Siren's Ruse Instant Normal - ~$2.36

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