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"Find me cards equivalent to: Skaab Ruinator"

Equivalent/Similar cards to Skaab Ruinator (mono-blue creature, cares about graveyard/exiling, can be cast from graveyard):
1. Wrynn's Executioner — Blue Zombie, exiles creatures from your graveyard but doesn't cast from the graveyard.
2. Stitched Drake — Blue Zombie, requires exiling a creature card from your graveyard as additional cost.
3. Gisa's Bidding (if you care about Zombie synergies and graveyard interaction, though it's a sorcery, not a creature).
4. Cryptic Serpent — Blue creature, cost reduced by instants/sorceries in graveyard.

Closest equivalent: Stitched Drake — It's a blue Zombie that exiles a creature card from your graveyard as an additional cost, though it doesn't have cast from graveyard.


Reason: Blue rarely allows creatures to be cast from the graveyard (usually a black mechanic). Exiling creatures as additional cost is the main overlap, making Stitched Drake the most similar.

Found Cards

4 Results

Cryptic Serpent

Gisa's Bidding

Skaab Ruinator

Stitched Drake

Cryptic Serpent #57 Creature — Serpent

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 7
Power/Toughness: 6/5
Types:
  • Creature
  • SubTypes:
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A split card only counts once for Cryptic Serpent's ability, even if it's both an instant and a sorcery.
  • Cryptic Serpent's ability can't reduce its cost to less than {U}{U}.
  • Cryptic Serpent's ability doesn't change its mana cost or mana value. It just reduces the cost to cast the spell.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each instant and sorcery card in your graveyard.

    Gisa's Bidding #114 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Madness

    Rules

  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Cardmarket / 0.3 EUR 0.11 EUR
    Tcgplayer / 0.51 USD 0.24 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create two 2/2 black Zombie creature tokens. Madness (If youdiscardthis card,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    Skaab Ruinator #128 Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/6
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Skaab Ruinator is on the stack when you pay its costs. It can't be exiled to pay for itself.
  • You must exile three creature cards from your graveyard no matter what zone you're casting Skaab Ruinator from.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket / 0.31 EUR 0.17 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast this card from your graveyard.

    Stitched Drake #72 Creature — Zombie Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Players can only respond once this spell has been cast and all its costs have been paid. No one can try to otherwise remove the creature card you exiled in order to prevent you from casting this spell.
  • You must exile exactly one creature card from your graveyard to cast this spell; you cannot cast it without exiling a creature card, and you cannot exile additional creature cards.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.04 EUR / 0.17 EUR
    Tcgplayer / 0.19 USD 0.08 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, exile a creature card from your graveyard. Flying