cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Skeletal Grimace"

Equivalent cards to Skeletal Grimace (black, Enchantment — Aura, grants +1/+1 & regeneration ability):
1. Undying Evil — Black instant; grants undying, not quite the same, but similar recursion effect.
2. Shade's Form — Black aura; enchanted creature has {B}: This creature gets +1/+1 until end of turn. When it dies, return it to its owner's hand.
3. Regenerate — Black aura; {B}: Regenerate enchanted creature. (no +1/+1 buff)

Closest direct equivalent: Regenerate.


Reason: True equivalents are rare. Most auras either grant regeneration or some stat buff, but both effects together are uncommon in black. Regenerate is the most functionally similar, lacking only the stat buff.

Found Cards

4 Results

Regenerate

Shade's Form

Skeletal Grimace

Undying Evil

Regenerate #202 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Heal Regenerate

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 1.47 USD 0.15 USD
    Cardkingdom / 2.99 USD 0.35 USD
    Tcgplayer 0.19 USD / 2.32 USD
    Cardmarket 0.14 EUR / 0.97 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Regenerate target creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

    Shade's Form #81 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 9.06 USD 0.34 USD
    Manapool / 3.25 USD 0.15 USD
    Cardkingdom / 3.99 USD 0.35 USD
    Cardmarket 0.25 EUR / 2.64 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has ": This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control.

    Skeletal Grimace #116 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Regenerate

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.54 USD
    Cardmarket 0.13 EUR / 0.54 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Tcgplayer / 2.52 USD 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 and has ": Regenerate this creature."

    Undying Evil #77 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.36 USD / 6.19 USD
    Cardmarket / 8.33 EUR 0.9 EUR
    Manapool 0.15 USD / 2.62 USD
    Cardkingdom / 9.99 USD 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1counteron it.)