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AI 🤖 Find me cards equivalent to: Skirmish Rhino

Equivalent cards to Skirmish Rhino (green, trample, on-attack trigger):
1. Goreclaw, Terror of Qal Sisma - green, trample, grants trample and pump on attack.
2. Werewolf Pack Leader - green, triggers on attack, card draw.
3. Pridemalkin - green, gives trample, boosts another creature on ETB.


Reason: All are green, care about attacking, and/or grant or have trample.

Results:

Goreclaw, Terror of Qal Sisma #1229 Legendary Creature — Bear

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 4/3
Types:
  • Creature
  • SubTypes:
  • Bear
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Goreclaw's last ability affects only creatures you control with the appropriate power at the time it resolves. Creatures you begin to control later in the turn won't get either bonus, and a creature you control whose power decreases later in the turn won't lose either bonus.
  • If another creature has an ability that changes its power when it attacks, such as Brawl-Bash Ogre, you may have that ability resolve before Goreclaw's last ability.
  • If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren't considered when determining whether Goreclaw reduces that spell's cost. Similarly, effects that will raise the creature's power once it has entered the battlefield won't apply.
  • Prices

    Seller Price
    Tcgplayer 16.37 USD / 19.74 USD
    Cardmarket 11.51 EUR / 12.3 EUR
    Cardkingdom 13.99 USD / 19.99 USD
    Cardsphere 14.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you cast with power 4 or greater cost less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

    Pridemalkin #196 Creature — Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Pridemalkin can be the target of its own first ability.
  • Pridemalkin's second ability applies to Pridemalkin as long as it has a +1/+1 counter on it.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.41 USD
    Cardmarket 0.21 EUR / 0.38 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put a +1/+1counteron target creature you control. Each creature you control with a +1/+1counteron it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

    Skirmish Rhino #224 Creature — Rhino

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Rhino
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.21 USD
    Cardmarket 0.07 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters, each opponent loses 2 life and you gain 2 life.

    Werewolf Pack Leader #211a Creature — Human Werewolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Werewolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.
  • Prices

    Seller Price
    Tcgplayer 19.92 USD
    Cardmarket 9.35 EUR
    Cardkingdom 16.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. : Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.

    Goreclaw, Terror of Qal Sisma Legendary Creature — Bear Normal - ~$15.5

    Pridemalkin Creature — Cat Normal - ~$0.45

    Skirmish Rhino Creature — Rhino Normal - ~$0.22

    Werewolf Pack Leader Creature — Human Werewolf Normal - ~$15.42

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