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AI 🤖 Find me cards equivalent to: Sky-Blessed Samurai

Here are some white cards similar to Sky-Blessed Samurai (cost reduction for enchantments and flying):
1. Herald of the Pantheon — Reduces enchantment spell costs.
2. Eidolon of Countless Battles — Enchantment creature, synergizes with enchantments.
3. Sage's Reverie — Enchantment synergy, draws cards for each Aura.
4. Celestial Archon — Flying, can be cast as an Aura, fits enchantment synergy.


Reason:
All are white cards that support enchantments or are enchantment creatures, with some having flying.

Results:

Celestial Archon #3 Enchantment Creature — Archon

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Archon
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Bestow Flying

    Rules

  • A spell with bestow is either a creature spell or an Aura spell. It's never both. Similarly, a permanent with bestow is either a creature or an Aura, but not both.
  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • Bestow is an alternative cost to cast the spell with bestow. It can't be combined with other alternative costs, such as casting a spell "without paying its mana cost."
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a bestow cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Unlike other Aura spells, an Aura spell with bestow still resolves if its target is illegal. Instead of entering the battlefield as an Aura, the effect making it an Aura spell ends, it loses enchant creature, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if the enchanted creature leaves the battlefield or becomes an illegal creature for the Aura to enchant. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.35 USD
    Cardmarket 0.12 EUR / 0.44 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike.

    Eidolon of Countless Battles #66 Enchantment Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • A permanent with bestow is either a creature or an Aura, not both (although it's an enchantment either way). It will contribute just +1/+1 toward the bonus given by Eidolon of Countless Battles.
  • Eidolon of Countless Battles's last ability functions only on the battlefield. In other zones, it is a 0/0 enchantment creature card.
  • Prices

    Seller Price
    Tcgplayer 1.51 USD
    Cardmarket 0.61 EUR
    Cardsphere 1.2 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

    Herald of the Pantheon #180 Creature — Centaur Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Centaur
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Herald of the Pantheon can reduce alternative costs such as bestow costs.
  • Herald of the Pantheon’s first ability can’t reduce the colored mana requirement of an enchantment spell.
  • If there are additional costs to cast an enchantment spell, apply those before applying cost reductions.
  • Prices

    Seller Price
    Tcgplayer 2.11 USD / 5.65 USD
    Cardmarket 1.6 EUR / 4.24 EUR
    Cardkingdom 5.99 USD / 9.99 USD
    Cardsphere 2.15 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchantment spells you cast cost less to cast. Whenever you cast an enchantment spell, you gain 1 life.

    Sage's Reverie #C18-72 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • An Aura doesn't necessarily need the enchant creature ability for the abilities of Sage's Reverie to count it. For example, an Aura with enchant permanent that's attached to a creature will count.
  • Count the number of Auras you control attached to creatures as the enters-the-battlefield ability resolves to determine how many cards to draw. This will include Sage's Reverie as long as it's still on the battlefield at that time.
  • Prices

    Seller Price
    Tcgplayer 0.39 USD
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

    Sky-Blessed Samurai #314 Enchantment Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Affinity Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.2 USD
    Cardmarket 0.08 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Affinity for enchantments (This spell costs less to cast for each enchantment you control.) Flying

    Celestial Archon Enchantment Creature — Archon Normal - ~$0.32

    Eidolon of Countless Battles Enchantment Creature — Spirit Normal - ~$1.11

    Herald of the Pantheon Creature — Centaur Shaman Normal - ~$4.53

    Sage's Reverie Enchantment — Aura Normal - ~$0.38

    Sky-Blessed Samurai Enchantment Creature — Human Samurai Normal - ~$0.21

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