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"Find me cards equivalent to: Skybind"

Equivalent cards to Skybind with similar color, type, and effect:
1. Flickerform — Enchantment, White, protects a creature by exiling and returning it.
2. Teleportation Circle — Enchantment, White, flickers a creature or artifact each end step.
3. Oubliette — Enchantment, Black, exiles a creature but does not return it.
4. Otherworldly Journey — Instant, White, temporary exiles a creature (not an enchantment, but white and similar effect).


Reason: Cards listed are white enchantments (where possible) that temporarily exile permanents or creatures, like Skybind. Skybind is most unique due to targeting nonenchantment permanents and triggering on Constellation; closest is Teleportation Circle, but none match exactly.

Found Cards

5 Results

Flickerform

Otherworldly Journey

Oubliette

Skybind

Teleportation Circle

Flickerform #11 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature was a token, it ceased to exist when it was exiled. Any Auras that were attached to it (including Flickerform) remain exiled.
  • The card that was enchanted comes back onto the battlefield first, regardless of whether it’s still a creature. Then any Auras exiled that can legally enchant that card come back. Any Auras that can’t enchant that permanent remain exiled.
  • If the enchanted creature was also enchanted by Copy Enchantment, Copy Enchantment will return to the battlefield attached to that permanent. As Copy Enchantment returns to the battlefield, its controller may choose any enchantment on the battlefield for it to copy. It can’t copy Flickerform or any other Aura returning to the battlefield at the same time. If it copies a non-Aura enchantment, it returns to the battlefield unattached instead.
  • If the enchanted creature was enchanted by any Auras with bestow or any Licids, those cards will return to the battlefield unattached as creatures.
  • Prices

    Seller Price
    Cardkingdom 2.49 USD
    Cardmarket 0.58 EUR / 0.21 EUR
    Tcgplayer 2 USD
    Manapool 0.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature : Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

    Otherworldly Journey #16 Instant — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter with).
  • Any Aura attached to the creature is put into its owner's graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.
  • If Otherworldly Journey is cast during an end step, the creature won't return until the beginning of the next end step.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.26 USD
    Cardmarket 0.17 EUR
    Tcgplayer 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1counteron it.

    Oubliette #1794 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature phased out by Oubliette doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after Oubliette leaves the battlefield.
  • Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.
  • Any continuous effects with a “for as long as” duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
  • Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Kitesail Freebooter, won't happen when a permanent phases out.
  • Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
  • If Oubliette leaves the battlefield before its triggered ability resolves, the target creature won't be phased out or tapped.
  • Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.
  • While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 4.49 USD
    Manapool / 3.9 USD 3.12 USD
    Cardmarket 3.97 EUR / 3.26 EUR
    Tcgplayer 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

    Skybind #25 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Manapool / 0.65 USD 0.31 USD
    Cardkingdom 0.59 USD / 2.99 USD
    Cardmarket 0.44 EUR / 1.05 EUR
    Tcgplayer / 1.35 USD 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this enchantment or another enchantment you control enters, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

    Teleportation Circle #2 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • Once a permanent exiled this way returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  • Prices

    Seller Price
    Manapool 3.89 USD / 5.9 USD
    Tcgplayer / 6.3 USD 5.06 USD
    Cardmarket 1.81 EUR / 3.14 EUR
    Cardkingdom / 8.99 USD 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.