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"Find me cards equivalent to: Skyclaw Thrash"

Equivalent cards to Skyclaw Thrash (red/blue artifact creatures with coin-flip attack triggers and flying or similar bonus effects) are:

  • Skyclaw Thrash (original)
  • Karplusan Minotaur (R, triggers on upkeep, different effect but coin flipping red creature)
  • Goblin Bomb (R, coin flip for effect, not a creature)
  • Stigma Lasher (R, attack trigger, not a coin flip or flying)
  • Sphinx of the Guildpact (artifact creature, but not coin flipping or attack-based bonus)
  • Fickle Efreet (R, coin flipping, but not artifact or bonus-trigger)

There are no direct equivalents with all your attributes (artifact, R/U, coin-flip attack trigger, flying). Skyclaw Thrash is unique in its combination.

Closest similar:

  • Karplusan Minotaur (red, coin flip, creature),
  • Fickle Efreet (red, coin flip, flying possibility),

But neither has all specifics as Skyclaw Thrash.

Found Cards

6 Results

Fickle Efreet

Goblin Bomb

Karplusan Minotaur

Skyclaw Thrash

Sphinx of the Guildpact

Stigma Lasher

Fickle Efreet #89 Creature — Efreet

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 5/2
Types:
  • Creature
  • SubTypes:
  • Efreet
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 0.49 USD
    Manapool / 2 USD 0.32 USD
    Tcgplayer 0.46 USD / 2.29 USD
    Cardmarket / 3.86 EUR 0.34 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of this creature.

    Goblin Bomb #103 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Nothing happens if you are instructed to remove a fuse counter from an empty card.
  • Prices

    Seller Price
    Cardkingdom 22.99 USD
    Cardmarket 7.62 EUR
    Tcgplayer 16.3 USD
    Manapool 9.52 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fusecounteron this enchantment. If you lose the flip, remove a fusecounterfrom this enchantment. Remove five fuse counters from this enchantment andsacrificeit: It deals 20 damage to target player or planeswalker.

    Karplusan Minotaur #CSP-86 Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a spell or ability uses a coin flip to determine what happens on a heads result versus a tails result, the flipping player doesn’t call “heads” or “tails.” Such flips have no winner or loser.
  • The Minotaur’s last two abilities will trigger whenever you win or lose any coin flip. For example, if you cast Stitch in Time, one of the Minotaur’s abilities will trigger.
  • The coin flip rules have changed. You now win or lose a flip only if *you* flipped the coin. If your opponent loses a flip, that no longer means that you win that flip. Only coin flips caused by cards that say “win” and/or “lose” anywhere on them have a winner or loser.
  • When Karplusan Minotaur’s cumulative upkeep ability resolves, you either flip a number of coins equal to the number of age counters on it, or you sacrifice it. Once you start to flip, you can’t stop; you must continue until all flips are made. If you flip, you call heads or tails for each flip. Each time you’re right, the Minotaur’s second ability triggers. Each time you’re wrong, the Minotaur’s third ability triggers. The triggers wait until after you’re done flipping, then they all go on the stack in whatever order you choose. Each may have a different target.
  • Prices

    Seller Price
    Tcgplayer 5.54 USD
    Manapool 5.19 USD
    Cardmarket 4.04 EUR
    Cardkingdom 8.99 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) Whenever you win a coin flip, this creature deals 1 damage to any target. Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.

    Skyclaw Thrash #89 Artifact Creature — Lizard Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Lizard
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you lose the flip, nothing happens. Skyclaw Thrash continues to attack as normal.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.17 USD
    Cardmarket / 0.35 EUR 0.3 EUR
    Manapool 0.15 USD / 0.27 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn.

    Sphinx of the Guildpact #290 Artifact Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Hexproof

    Rules

  • An object is monocolored if it has exactly one color. A colorless object isn't monocolored.
  • The ability that makes Sphinx of the Guildpact all colors applies in all zones, not just the battlefield.
  • Prices

    Seller Price
    Cardmarket / 0.21 EUR 0.14 EUR
    Tcgplayer 0.14 USD / 0.26 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

    Stigma Lasher #EVE-62 Creature — Elemental Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Wither

    Rules

  • If a player has been dealt damage by Stigma Lasher, the following things are true: — Spells and abilities that would normally cause that player to gain life still resolve, but the life-gain part simply has no effect. — If a cost includes having that player gain life (like Invigorate’s alternative cost does), that cost can’t be paid. — Effects that would replace having that player gain life with some other effect won’t be able to do anything because it’s impossible for that player to gain life. — Effects that replace an event with having that player gain life (like Words of Worship’s effect does) will end up replacing the event with nothing. — If an effect says to set that player’s life total to a certain number, and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than that player’s current life total, the effect will work as normal.)
  • Once the last ability resolves, it will be in effect for the rest of the game. It doesn’t matter if Stigma Lasher remains on the battlefield or not.
  • Prices

    Seller Price
    Manapool 4.06 USD
    Tcgplayer / 3.73 USD 3.83 USD
    Cardmarket / 1.24 EUR 1.42 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever this creature deals damage to a player, that player can't gain life for the rest of the game.