BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Skyway Robber

Equivalent cards to Skyway Robber (blue, flying, escape ability) are:

  • Warden of the Chained (blue, flying, escape ability)
  • Thryx, the Sudden Storm (blue, flying, similar mana cost)
  • Grip of the Roil (blue, escape ability—not a creature but similar mechanic)

Closest blue flying creatures with graveyard recursion/escape are rare, but you can try:

  • Dream Trawler (blue, flying, card advantage, not escape but graveyard interaction through discard)


Reason:
There are few blue creatures with escape, but all these share at least two out of three major traits.

Results:

Dream Trawler #336 Creature — Sphinx

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 3/5
Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Dream Trawler's second triggered ability resolves before blockers are declared. This normally causes its first triggered ability to trigger, which also resolves before blockers are declared.
  • You can activate Dream Trawler's last ability even if it's already tapped. It still gains hexproof until end of turn.
  • Prices

    Seller Price
    Tcgplayer 3.03 USD / 5.53 USD
    Cardmarket 2.67 EUR / 5.76 EUR
    Cardkingdom 3.49 USD / 4.99 USD
    Cardsphere 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink Whenever you draw a card, this creature gets +1/+0 until end of turn. Whenever this creature attacks, draw a card. Discard a card: This creature gains hexproof until end of turn. Tap it.

    Grip of the Roil #56 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surge

    Rules

  • Casting a spell for its surge cost doesn't change its mana cost or its mana value.
  • For some cards, surge represents only an alternative cost, a discount that applies if you or a teammate has cast another spell this turn. Other cards, like Reckless Bushwhacker, have additional abilities or effects if you paid the surge cost to cast the spell.
  • Grip of the Roil can target a creature that's already tapped. It still won't untap during its controller's next untap step.
  • Grip of the Roil tracks the creature, but not its controller. If the creature changes controllers before its first controller's next untap step has come around, then it won't untap during its new controller's next untap step.
  • If an instant or sorcery spell cast for its surge cost is copied, the copy is also considered to have had its surge cost paid.
  • The other spell that you or a teammate cast can be one that's resolved, one that was countered, or (for instants with surge) one that's still on the stack.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.23 USD
    Cardmarket 0.13 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

    Skyway Robber #31 Creature — Bird Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escape Flying

    Rules

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later.
  • Escape's permission doesn't change when you may cast the spell from your graveyard.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • The ability Skyway Robber escapes with only allows you to cast cards exiled with its escape ability the last time it escaped. If it dies and escapes again later, or if it moves to another zone and returns to the battlefield, you won't be able to cast any of the cards exiled with it before.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Cardmarket 0.2 EUR / 0.1 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.13 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with "Whenever this creature deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with this creature without paying its mana cost."

    Thryx, the Sudden Storm #76s Legendary Creature — Elemental Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • A spell or ability that counters spells can still target spells you control with mana value 5 or greater. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
  • If Thryx enters the battlefield while a spell with mana value 5 or greater that you cast is on the stack, that spell can't be countered, even though you don't get the {1} discount.
  • Players can't attempt to remove Thryx to raise the cost of a spell you wish to cast, but they can remove it to allow their spells and abilities to counter your spells.
  • Thryx's last ability doesn't apply to itself while it's a spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Thryx). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 13.23 USD
    Cardmarket 0.92 EUR
    Cardkingdom 3.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost less to cast and can't be countered.

    Warden of the Chained #230 Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If you control two Wardens of the Chained, each will fulfill the other's condition and both will be able to attack.
  • Once Warden of the Chained is attacking, it will remain attacking even if you no longer control another creature with power 4 or greater.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.07 USD
    Cardmarket 0.06 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature can't attack unless you control another creature with power 4 or greater.

    Dream Trawler Creature — Sphinx Normal - ~$3.99

    Grip of the Roil Instant Normal - ~$0.23

    Skyway Robber Creature — Bird Rogue Normal - ~$0.21

    Thryx, the Sudden Storm Legendary Creature — Elemental Giant Normal - ~$6.05

    Warden of the Chained Creature — Minotaur Warrior Normal - ~$0.19

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