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5 Cards Found

AI 🤖 Find me cards equivalent to: Slaughterhorn

Equivalent cards to Slaughterhorn (green, instant/sorcery speed pump with creature fallback):
1. Briar Hydra (similar Pump, though it's a Hydra, not an instant)
2. Groundswell (pump spell, though doesn't become a creature)
3. Heart-Piercer Bow (equipment, not direct equivalent)
4. Ghor-Clan Rampager (has bloodrush: discard for pump effect)

Closest is Ghor-Clan Rampager — both are green creatures with a pump-discard ability.

Results:

Briar Hydra #286 Creature — Plant Hydra

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Plant
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
  • The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.
  • The value of X is determined as Briar Hydra’s last ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 1.1 USD
    Cardmarket 0.2 EUR / 0.26 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Domain — Whenever this creature deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

    Ghor-Clan Rampager #90 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.36 EUR / 0.25 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Bloodrush — ,Discardthis card: Target attacking creature gets +4/+4 and gains trample until end of turn.

    Groundswell #DDP-15 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Having more than one land enter the battlefield under your control this turn provides no additional benefit.
  • Once the spell resolves, having a land enter under your control provides no further benefit.
  • The effect of this spell's landfall ability replaces its normal effect. If you had a land enter under your control this turn, only the landfall-based effect happens.
  • The landfall ability checks for an action that has happened in the past. It doesn't matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land.
  • Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.24 EUR
    Cardsphere 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

    Heart-Piercer Bow #390 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Equip

    Rules

  • Heart-Piercer Bow (not the equipped creature) is the source of the triggered ability and the source of the damage. This means that a creature with protection from green may be targeted even if Heart-Piercer Bow is equipped to a green creature, but a creature with protection from artifacts may not.
  • If a creature is attacking a planeswalker, the controller of that planeswalker is the defending player. If a creature is attacking a battle, the protector of that battle is the defending player.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.11 USD
    Cardmarket 0.05 EUR / 0.08 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature attacks, this Equipment deals 1 damage to target creature defending player controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Slaughterhorn #134 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.2 USD
    Cardmarket 0.09 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bloodrush — ,Discardthis card: Target attacking creature gets +3/+2 until end of turn.

    Briar Hydra Creature — Plant Hydra Normal - ~$0.46

    Ghor-Clan Rampager Creature — Beast Normal - ~$0.27

    Groundswell Instant Normal - ~$0.26

    Heart-Piercer Bow Artifact — Equipment Normal - ~$0.16

    Slaughterhorn Creature — Beast Normal - ~$0.23

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