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6 Cards Found

AI 🤖 Find me cards equivalent to: Sleep

Equivalent cards to Sleep (blue, tap creatures, often prevent untap):

  • Chill of Foreboding (mildly similar, but mills instead)
  • Slumbering Dragon (not close in effect, but blue and taps)
  • Downpour (taps fewer creatures)
  • Blustersquall (taps and overload for all creatures)
  • Press for Answers (taps one, investigates)

Closest match:
Blustersquall—also blue, can tap all opponent’s creatures like Sleep.

Reason:
A similar mass tap effect, and in blue.

Results:

Blustersquall #30 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD / 4.43 USD
    Cardmarket 0.29 EUR / 2.27 EUR
    Cardkingdom 0.49 USD / 6.99 USD
    Cardsphere 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Chill of Foreboding #32 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback Mill

    Rules

  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.33 USD
    Cardmarket 0.1 EUR / 0.41 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player mills five cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Downpour #48 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Downpour targets more than one creature, and some but not all of the creatures are illegal targets by the time Downpour resolves, the remaining legal targets will be tapped.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.68 USD
    Cardmarket 0.28 EUR / 0.58 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap up to three target creatures.

    Press for Answers #80 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't investigate.
  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.3 USD
    Cardmarket 0.04 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap target creature. It doesn't untap during its controller's next untap step. Investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.")

    Sleep #106 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second part of Sleep’s ability affects all creatures the targeted player controls as Sleep resolves, not only the ones that Sleep actually caused to become tapped.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.16 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

    Slumbering Dragon #148 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Slumbering Dragon's second ability counts all +1/+1 counters on it, not just the ones added by its third ability.
  • Slumbering Dragon's third ability will trigger once for each creature that attacks you or a planeswalker you control.
  • The +1/+1 counter is put on Slumbering Dragon before blockers are declared. This may allow Slumbering Dragon to "wake up" and block the creature that attacked and caused its ability to trigger.
  • Prices

    Seller Price
    Tcgplayer 4.1 USD / 7.01 USD
    Cardmarket 2.75 EUR / 6.21 EUR
    Cardkingdom 3.99 USD / 10.99 USD
    Cardsphere 4.11 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1counteron this creature.

    Blustersquall Instant Normal - ~$2.16

    Chill of Foreboding Sorcery Normal - ~$0.29

    Downpour Instant Normal - ~$0.46

    Press for Answers Sorcery Normal - ~$0.23

    Sleep Sorcery Normal - ~$0.24

    Slumbering Dragon Creature — Dragon Normal - ~$5.59

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