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5 Cards Found

AI 🤖 Find me cards equivalent to: Snapping Sailback

Equivalent cards to Snapping Sailback (green, flash, +1/+1 counter synergies):
1. Bounding Krasis — Green/blue, flash, can tap a creature.
2. Nightpack Ambusher — Green/blue, flash, makes more wolves.
3. Vine Mare — Green, hexproof from black, 5/3 (no flash but similarly costed).
4. Ambush Viper — Green, flash, deathtouch.


Reason: All have flash and are green or green/blue creatures, some interact with +1/+1 counters or act as surprise blockers like Snapping Sailback.

Results:

Ambush Viper #169 Creature — Snake

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 1.08 USD
    Cardmarket 0.17 EUR / 1.12 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Deathtouch

    Bounding Krasis #212 Creature — Fish Lizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Fish
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 1.32 USD
    Cardmarket 0.17 EUR / 0.88 EUR
    Cardkingdom 0.35 USD / 1.99 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may tap or untap target creature.

    Nightpack Ambusher #185 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Flash

    Rules

  • A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.
  • Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.
  • If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.
  • Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.
  • Prices

    Seller Price
    Tcgplayer 7.01 USD
    Cardmarket 8.2 EUR / 4.95 EUR
    Cardkingdom 4.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

    Snapping Sailback #208 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash

    Rules

  • If lethal damage is dealt to a creature with an enrage ability, that ability triggers. The creature with that enrage ability leaves the battlefield before that ability resolves, so it won’t be affected by the resolving ability.
  • If multiple sources deal damage to a creature with an enrage ability at the same time, most likely because multiple creatures blocked that creature, the enrage ability triggers only once.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 1.15 USD
    Cardmarket 0.16 EUR / 0.66 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Enrage — Whenever this creature is dealt damage, put a +1/+1counteron it. (It must survive the damage to get thecounter)

    Vine Mare #M19-207 Creature — Elemental Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardkingdom 0.35 USD
    Cardsphere 0.13 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked by black creatures.

    Ambush Viper Creature — Snake Normal - ~$2.07

    Bounding Krasis Creature — Fish Lizard Normal - ~$2.18

    Nightpack Ambusher Creature — Wolf Normal - ~$5.97

    Snapping Sailback Creature — Dinosaur Normal - ~$2.09

    Vine Mare Creature — Elemental Horse Normal - ~$2.88

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