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"Find me cards equivalent to: Somberwald Alpha"

Equivalent cards to Somberwald Alpha (Green, Creature — Wolf, grants trample, buffs blocked creatures):
1. Primal Forcemage – Gives +3/+3 to creatures entering the battlefield (does not grant trample).
2. Briarpack Alpha – Flashes in and gives +2/+2 to another creature.
3. Howlpack Resurgence – Not a creature, but gives wolves and werewolves +1/+1 and trample.
4. Geier Reach Bandit // Vildin-Pack Alpha – Grants haste and has a werewolf/wolf connection.


Reason: Somberwald Alpha is unique in giving trample and a buff-on-block trigger, but the above cards share the wolf/green synergy and some ability overlap.

Found Cards

4 Results

Briarpack Alpha

Howlpack Resurgence

Primal Forcemage

Somberwald Alpha

Briarpack Alpha #166 Creature — Wolf

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.23 USD
    Cardmarket / 0.22 EUR 0.11 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.23 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +2/+2 until end of turn.

    Howlpack Resurgence #211 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • A creature that is both a Werewolf and a Wolf will only get +1/+1 from Howlpack Resurgence’s last ability.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 1.83 USD
    Cardmarket / 0.54 EUR 0.39 EUR
    Manapool 0.15 USD / 0.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

    Primal Forcemage #225 Creature — Elf Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.43 USD 0.15 USD
    Cardmarket 0.18 EUR / 0.3 EUR
    Tcgplayer 0.1 USD / 0.44 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

    Somberwald Alpha #198 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Somberwald Alpha’s first ability will give each creature you control that becomes blocked +1/+1 until end of turn. It doesn’t matter how many of your opponent’s creatures are blocking each of your creatures.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.34 USD
    Tcgplayer / 0.42 USD 0.18 USD
    Cardmarket 0.23 EUR / 0.37 EUR
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. : Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)