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"Find me cards equivalent to: Soul Swallower"

Equivalent cards to Soul Swallower (green, graveyard-based, synergy with Delirium):
1. Nemesis of Mortals – Costs less with creatures in graveyard, graveyard synergy.
2. Splinterfright – Gets bigger with creatures in graveyard, mills self.
3. Ghoultree – Costs less for creatures in graveyard, large trampler.
4. Boneyard Wurm – Power/toughness equals creature cards in graveyard.


Reason: All are green creatures that use the graveyard to boost themselves or for cost reduction, similar to Soul Swallower.

Found Cards

5 Results

Boneyard Wurm

Ghoultree

Nemesis of Mortals

Soul Swallower

Splinterfright

Boneyard Wurm #159 Creature — Wurm

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability that defines Boneyard Wurm’s power and toughness works in all zones, not just the battlefield. If Boneyard Wurm is in your graveyard, it will count itself.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.34 USD
    Cardmarket / 0.33 EUR 0.36 EUR
    Tcgplayer / 0.68 USD 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

    Ghoultree #115 Creature — Zombie Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 10/10
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ghoultree’s ability can’t reduce the total cost to cast the spell below {G}.
  • Once you begin to cast Ghoultree, no player may take actions until you’re done. Notably, opponents can’t try to remove creature cards from your graveyard to change Ghoultree’s cost.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool / 0.37 USD 0.15 USD
    Cardmarket 0.32 EUR / 1.12 EUR
    Tcgplayer 0.38 USD / 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature card in your graveyard.

    Nemesis of Mortals #163 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Monstrosity

    Rules

  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • Neither the cost-reducing ability of Nemesis of Mortals nor the condition of its monstrosity ability can reduce the colored mana requirement of those costs.
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • Once you declare you're casting Nemesis of Mortals or activating its ability, it's too late for players to try to change the number of creature cards in your graveyard to affect the cost of doing so.
  • Prices

    Seller Price
    Tcgplayer / 0.31 USD 0.05 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.32 USD 0.15 USD
    Cardmarket 0.07 EUR / 0.79 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature card in your graveyard. : Monstrosity 5. This ability costs less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

    Soul Swallower #230 Creature — Wurm

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.
  • In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
  • Most triggered delirium abilities use an intervening "if" clause. There must be four or more card types among cards in your graveyard in order for these abilities to trigger, otherwise they never trigger at all. There's no way to have the ability trigger if there aren't enough card types, even if you intend to raise that number in response to the triggered ability. The number of card types is checked again as the trigger resolves, and if it has become too low somehow, the ability does nothing. If which card types are in your graveyard changes but the quantity of card types stays the same (or increases), then the delirium triggered ability will still resolve.
  • The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.
  • Prices

    Seller Price
    Cardmarket 0.36 EUR / 0.53 EUR
    Cardkingdom 0.59 USD
    Manapool 0.31 USD
    Tcgplayer 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on this creature.

    Splinterfright #191 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill Trample

    Rules

  • If Splinterfright’s controller has only one card in their library when its triggered ability resolves, they put that card into their graveyard.
  • If Splinterfright’s controller has only one card in their library when its triggered ability resolves, they put that card into their graveyard.
  • The ability that defines Splinterfright’s power and toughness works in all zones, not just the battlefield. If Splinterfright is in your graveyard, it will count itself.
  • The ability that defines Splinterfright’s power and toughness works in all zones, not just the battlefield. If Splinterfright is in your graveyard, it will count itself.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.19 USD
    Manapool 0.15 USD
    Cardmarket / 0.05 EUR 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep,milltwo cards. (Put the top two cards of your library into your graveyard.)