cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Soulsworn Spirit"

Here are cards similar to Soulsworn Spirit (blue, Spirit, unblockable, enters-the-battlefield detain effect):
1. Aetherling — Blue, unblockable by self-exile, but not a Spirit or detain.
2. Nightveil Specter — Blue/Black, flying/unblockable by non-black, not a detain effect.
3. Jace's Phantasm — Blue, flying, unblockable-style threat, not a Spirit, no detain.

There's no strict equivalent with both Spirit, unblockable, ETB detain in mono-blue. Soulsworn Spirit is unique for its combination, but the above have partial aspects (unblockable and blue).

Found Cards

4 Results

Aetherling

Jace's Phantasm

Nightveil Specter

Soulsworn Spirit

Aetherling #11 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Aetherling's first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won't return, even if it was exiled by another spell or ability.
  • Aetherling's last ability can be activated even if its power is 0 or less. If a creature would assign 0 or less damage in combat, it doesn't assign combat damage at all.
  • Prices

    Seller Price
    Tcgplayer / 0.91 USD 0.26 USD
    Manapool 0.15 USD / 0.51 USD
    Cardkingdom / 0.79 USD 0.49 USD
    Cardmarket / 0.83 EUR 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. : This creature can't be blocked this turn. : This creature gets +1/-1 until end of turn. : This creature gets -1/+1 until end of turn.

    Jace's Phantasm #3 Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Jace's Phantasm is dealt lethal damage at the same time as an opponent's creature, and that creature will become that opponent's tenth card in their graveyard, Jace's Phantasm will be destroyed before it gets +4/+4. This is because all creatures that have been dealt lethal damage are destroyed at the same time.
  • In a multiplayer game, a single opponent must have ten or more cards in their graveyard for the bonus to apply, although this opponent may change over the course of the game. You don't have to pick a single opponent; the ability will monitor each opponent's graveyard.
  • The last ability of Jace's Phantasm constantly monitors each opponent's graveyard to see if the bonus applies. If the stated condition becomes no longer true, the bonus immediately stops applying.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.3 USD
    Cardmarket 0.35 EUR
    Tcgplayer 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

    Nightveil Specter #222★ Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Nightveil Specter’s last ability applies to cards exiled with that specific Nightveil Specter, not any other creature named Nightveil Specter. You should keep cards exiled by different Nightveil Specters separate.
  • Playing a card exiled with Nightveil Specter follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • The card is exiled face up. All players may look at it.
  • Prices

    Seller Price
    Cardmarket 1.05 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 1.92 USD
    Manapool 0.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with this creature.

    Soulsworn Spirit #51 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Detain

    Rules

  • Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
  • If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
  • If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
  • The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.27 USD
    Cardmarket / 0.35 EUR 0.09 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.08 USD / 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked. When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)