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"Find me cards equivalent to: South Wind Avatar"

Equivalent cards in black (B) that share similar abilities to South Wind Avatar:
1. Bastion of Remembrance (Triggers on creature death, drains life)
2. Falkenrath Noble (Whenever another creature dies, opponent loses life, you gain life)
3. Agent of the Iron Throne (Whenever an artifact you control goes to graveyard, each opponent loses life if you have a commander)
4. Zulaport Cutthroat (Whenever another creature you control dies, each opponent loses life, you gain life)
5. Syr Konrad, the Grim (Punishes opponent when creatures die or go to graveyard)
6. Blood Artist (Similar death trigger, drains life)


Reason:
These cards are all black and use death/life-drain triggers like South Wind Avatar. None have exact text but cover the main mechanics.

Found Cards

7 Results

Agent of the Iron Throne

Bastion of Remembrance

Blood Artist

Falkenrath Noble

South Wind Avatar

Syr Konrad, the Grim

Zulaport Cutthroat

Agent of the Iron Throne #492 Legendary Enchantment — Background

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Background
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
  • If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
  • If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
  • If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
  • You can choose two commanders that are the same color or colors.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Cardmarket 1.35 EUR / 0.72 EUR
    Manapool 1.95 USD / 1.95 USD
    Tcgplayer 2.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."

    Bastion of Remembrance #160 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If one or more creatures you control die at the same time that Bastion of Remembrance leaves the battlefield, its last ability triggers for each of those creatures.
  • If your life total is brought to 0 or less at the same time that creatures you control are dealt lethal damage, you lose the game before the last ability goes on the stack.
  • In a Two-Headed Giant game, Bastion of Remembrance's last ability causes the opposing team to lose 2 life and you to gain 1 life.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 3.39 USD
    Manapool / 0.37 USD 0.15 USD
    Cardkingdom 0.99 USD / 1.99 USD
    Cardmarket 0.55 EUR / 0.93 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

    Blood Artist #209 Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Blood Artist and one or more other creatures die at the same time, its ability will trigger for each of those creatures.
  • Prices

    Seller Price
    Manapool 1.84 USD
    Cardmarket 2.17 EUR
    Cardkingdom 3.49 USD
    Tcgplayer 1.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

    Falkenrath Noble #29 Creature — Vampire Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Falkenrath Noble and another creature die at the same time, Falkenrath Noble's triggered ability will trigger for each of them.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

    South Wind Avatar #269 Creature — Snake Spirit Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Spirit
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, South Wind Avatar's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and South Wind Avatar's last ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause South Wind Avatar's last ability to trigger, even though it caused your team's life total to increase.
  • South Wind Avatar's last ability triggers just once for each life-gaining event, whether it's 1 life from Illegitimate Business or 3 life from Guac & Marshmallow Pizza.
  • Use the creature's toughness as it last existed on the battlefield to determine how much life you gain with South Wind Avatar's second ability.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 5.49 USD
    Cardmarket / 2.2 EUR 2.52 EUR
    Manapool / 3.09 USD 3.28 USD
    Tcgplayer 3.85 USD / 3.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Whenever another creature you control dies, you gain life equal to its toughness. Whenever you gain life, each opponent loses 1 life.

    Syr Konrad, the Grim #1297 Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If one or more creatures die at the same time as Syr Konrad, its first ability triggers for each of those creatures.
  • In a Two-Headed Giant game, Syr Konrad's first ability causes it to deal 1 damage twice.
  • Prices

    Seller Price
    Cardkingdom / 57.99 USD 57.99 USD
    Manapool 41.63 USD / 57.42 USD
    Tcgplayer 43.87 USD / 55.63 USD
    Cardmarket 33.21 EUR / 49.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. : Each player mills a card. (They each put the top card of their library into their graveyard.)

    Zulaport Cutthroat #233 Creature — Human Rogue Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If another creature you control dies at the same time as Zulaport Cutthroat, its ability triggers for that creature.
  • Prices

    Seller Price
    Cardmarket 1.44 EUR
    Tcgplayer 0.97 USD
    Cardkingdom 2.29 USD
    Manapool 0.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.