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"Find me cards equivalent to: Spellbook Vendor"

Equivalent cards (same color, similar function/effect) to Spellbook Vendor:
1. Odric, Lunarch Marshal – Also a white creature that grants abilities to other creatures (though not Roles).
2. Sigrid, God-Favored – White creature with vigilance and an on-enter effect relating to creatures.
3. Angelic Protector – White, gives a beneficial effect to a creature.
4. Basri's Lieutenant – White creature that creates tokens when conditions are met.

None exactly create Role tokens, but these are the closest white creatures with beneficial, combat-related triggers or token generation. Spellbook Vendor remains unique for its Sorcerer Role effect.

Found Cards

5 Results

Angelic Protector

Basri's Lieutenant

Odric, Lunarch Marshal

Sigrid, God-Favored

Spellbook Vendor

Angelic Protector #2 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The ability triggers when Angelic Protector is chosen as a target for a spell or ability. The Protectors ability will be put on the stack above that spell or ability, and so resolve first.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature becomes the target of a spell or ability, this creature gets +0/+3 until end of turn.

    Basri's Lieutenant #9p Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Protection Vigilance

    Rules

  • Basri's Lieutenant can be the target of its own enters-the-battlefield triggered ability.
  • If Basri's Lieutenant dies at the same time as other creatures, its last ability will trigger for any of the creatures that had a +1/+1 counter on it, including itself.
  • If a creature with +1/+1 counters on it receives a greater or equal number of -1/-1 counters and this causes it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, the last ability triggers. This is because the ability checks the creature as it last existed on the battlefield, and it still had those counters on it at that point.
  • The second triggered ability of Basri's Lieutenant triggers just once if the dying creature has +1/+1 counters on it, no matter how many of those counters it has.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.49 USD
    Cardmarket / 0.49 EUR 0.32 EUR
    Tcgplayer / 0.8 USD 0.37 USD
    Manapool 0.51 USD / 1.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, protection from multicolored When this creature enters, put a +1/+1counteron target creature you control. Whenever this creature or another creature you control dies, if it had a +1/+1counteron it, create a 2/2 white Knight creature token with vigilance.

    Odric, Lunarch Marshal #31 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of any of the abilities Odric can grant your creatures are redundant.
  • Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
  • The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
  • If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
  • Prices

    Seller Price
    Cardmarket 0.38 EUR / 2.12 EUR
    Cardkingdom 1.29 USD / 1.99 USD
    Manapool / 1.38 USD 0.5 USD
    Tcgplayer / 4.67 USD 0.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

    Sigrid, God-Favored #29p Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Protection

    Rules

  • Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • If Sigrid leaves the battlefield before the triggered ability resolves, the target creature won't be exiled. It will remain an attacking or blocking creature.
  • If a token creature is exiled this way, it will cease to exist and won't return to the battlefield.
  • Some Gods in other sets have abilities that say they aren't creatures under certain conditions. If one of them isn't a creature (and thus also not a God), Sigrid won't have protection from it.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.49 USD
    Tcgplayer 0.52 USD / 1.21 USD
    Cardmarket 0.26 EUR / 0.75 EUR
    Manapool / 0.34 USD 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash First strike, protection from God creatures When Sigrid enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

    Spellbook Vendor #31p Creature — Human Peasant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Peasant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry Vigilance

    Rules

  • A permanent can have multiple Roles attached to it if each one is controlled by a different player.
  • Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the "Virtue and Valor" Commander Deck.
  • Hexproof and shroud won't prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn't target it.
  • If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner's graveyard. This is a state-based action.
  • If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners' graveyards.
  • In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can't legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn't created.
  • Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.
  • Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Role token won't be created.
  • You don't choose a target for Spellbook Vendor's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {1} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 1.99 USD
    Manapool 0.45 USD / 0.3 USD
    Tcgplayer / 0.27 USD 0.27 USD
    Cardmarket / 0.34 EUR 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance At the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")