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4 Cards Found

AI 🤖 Find me cards equivalent to: Sphinx of the Final Word

Try Aegis of the Heavens, Tidal Barracuda, and Stormtide Leviathan.

Reason: These blue cards also offer protection for your spells or control the stack, like Sphinx of the Final Word.

Results:

Aegis of the Heavens #79 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.18 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +1/+7 until end of turn.

    Sphinx of the Final Word #63 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Hexproof

    Rules

  • A spell or ability that counters spells can still target Sphinx of the Final Word or any other spell that can't be countered. When that spell or ability resolves, the spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Tcgplayer 0.71 USD / 3.46 USD
    Cardmarket 0.8 EUR / 3.74 EUR
    Cardkingdom 0.99 USD / 4.99 USD
    Cardsphere 0.76 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) Instant and sorcery spells you control can't be countered.

    Stormtide Leviathan #70 Creature — Leviathan

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Leviathan
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Landwalk

    Rules

  • If Stormtide Leviathan loses its abilities, all lands on the battlefield (including those that enter the battlefield later on) will still be Islands in addition to their other types and will still be able to tap to produce {U}. The way continuous effects work, Stormtide Leviathan's type-changing ability is applied before the effect that removes that ability is applied.
  • Islandwalk cares about lands with the land type Island, not necessarily lands named Island.
  • Stormtide Leviathan's second ability causes each land on the battlefield to have the land type Island. Each land thus has the ability "{T}: Add {U}." Nothing else changes about those lands, including their names, other subtypes, other abilities, and whether they're legendary or basic.
  • Stormtide Leviathan's third ability affects all creatures with neither flying nor islandwalk, regardless of who controls them. They can't attack any player or planeswalker.
  • Prices

    Seller Price
    Tcgplayer 0.53 USD / 3.81 USD
    Cardmarket 0.54 EUR / 2.32 EUR
    Cardkingdom 0.99 USD / 4.99 USD
    Cardsphere 0.63 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

    Tidal Barracuda #39 Creature — Fish

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Fish
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect says that an opponent may cast a spell during your turn, Tidal Barracuda’s restriction overrules that permission.
  • Once a player announces that they’re casting a spell, players can’t try to remove Tidal Barracuda to make it so that spell couldn’t be cast at that time. Spells cast as though they had flash will still resolve if able, even if Tidal Barracuda is no longer on the battlefield at that time.
  • Tidal Barracuda’s abilities apply only while Tidal Barracuda is on the battlefield. Notably, its first ability doesn’t apply to Tidal Barracuda as you’re casting it.
  • Tidal Barracuda’s first ability doesn’t grant flash to any objects. It just changes when spells can be cast.
  • Your opponents can still activate abilities during your turn.
  • Prices

    Seller Price
    Tcgplayer 4.14 USD
    Cardmarket 3.68 EUR / 0.4 EUR
    Cardkingdom 5.99 USD
    Cardsphere 4.71 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn.

    Aegis of the Heavens Instant Normal - ~$0.23

    Sphinx of the Final Word Creature — Sphinx Normal - ~$2.21

    Stormtide Leviathan Creature — Leviathan Normal - ~$1.97

    Tidal Barracuda Creature — Fish Normal - ~$3.78

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