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"Find me cards equivalent to: Spider Manifestation"

Cards equivalent to Spider Manifestation (creature, Spider, green/red, ramp capability, and a triggered untap ability) are:
1. Zhur-Taa Druid – {1}{G}, taps for {R}, untaps often in multicolored decks.
2. Somberwald Sage – {2}{G}, taps for three mana in any combination of colors to cast creature spells.
3. Circle of Dreams Druid – {G}{G}{G}, taps for green equal to the number of creatures.
4. Incubation Druid – {1}{G}, taps for mana of any type a land you control could produce; adapts to untap itself.
5. Cavalier of Thorns – {2}{G}{G}{G}, reach, ramp, but doesn't untap on spell cast.

Note: None have all abilities exactly, but these cards are the closest in color, ramp, and reach/untap effects. Spider Manifestation is included for context.

Found Cards

6 Results

Cavalier of Thorns

Circle of Dreams Druid

Incubation Druid

Somberwald Sage

Spider Manifestation

Zhur-Taa Druid

Cavalier of Thorns #100 Creature — Elemental Knight

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 5/6
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.37 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 0.23 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

    Circle of Dreams Druid #176a Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 13.76 EUR
    Cardkingdom 64.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add for each creature you control.

    Incubation Druid #302 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Adapt

    Rules

  • Any change to a land's type or abilities gained by a land can affect the types of mana a land can produce.
  • If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
  • Incubation Druid checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs or legality. For example, Spire of Industry says "{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact." If you control Spire of Industry and Incubation Druid, you can tap Incubation Druid for any color of mana. It doesn't matter whether you control an artifact, whether you can pay 1 life, or whether Spire of Industry is untapped.
  • Incubation Druid doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Guildmages' Forum. It just produces one mana of the appropriate type, with no restrictions or riders.
  • The types of mana are white, blue, black, red, green, and colorless.
  • You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • Prices

    Seller Price
    Manapool 1.76 USD
    Cardkingdom 3.49 USD
    Cardmarket 1.63 EUR
    Tcgplayer 3.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any type that a land you control could produce. If this creature has a +1/+1counteron it, add three mana of that type instead. : Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

    Somberwald Sage #55 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Mana produced by Somberwald Sage can be spent on any part of a creature spell's total cost. This includes additional costs (such as kicker) and alternative costs (such as evoke costs).
  • Mana produced by Somberwald Sage can't be spent on activated abilities, even ones that put a creature card directly onto the battlefield, such as unearth or ninjutsu.
  • Mana produced by Somberwald Sage can't be spent on noncreature spells that would put creature tokens onto the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add three mana of any one color. Spend this mana only to cast creature spells.

    Spider Manifestation #144 Creature — Spider Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spider
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach : Add or . Whenever you cast a spell with mana value 4 or greater, untap this creature.

    Zhur-Taa Druid #101 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you tap Zhur-Taa Druid for mana during the process of casting a spell or activating an ability, its triggered ability will resolve before that spell or ability.
  • Zhur-Taa Druid’s last ability doesn’t trigger if it becomes tapped for any other reason. However, if Zhur-Taa Druid gains another mana ability that requires you tap it, its ability will trigger.
  • Zhur-Taa Druid’s last ability isn’t a mana ability. It uses the stack and can be responded to.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Tcgplayer 0.44 USD
    Cardmarket 0.24 EUR
    Manapool 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Whenever you tap this creature for mana, it deals 1 damage to each opponent.