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"Find me cards equivalent to: Spider-Punk"

Equivalent cards to Spider-Punk with similar color and some overlapping abilities:
1. Gruul Spellbreaker — Also has riot and is red.
2. Rhythm of the Wild — Gives all your creatures riot and makes your creature spells uncounterable.
3. Sarkhan's Unsealing — Red card that rewards creature spells with high power, and isn't easily prevented.
4. Chandra's Embercat — Red, and relevant for Riot decks with haste themes.


Reason: There are no exact equivalents, but these match color and some main abilities (riot, uncounterable spells, or anti-prevention).

Found Cards

5 Results

Chandra's Embercat

Gruul Spellbreaker

Rhythm of the Wild

Sarkhan's Unsealing

Spider-Punk

Chandra's Embercat #129 Creature — Elemental Cat

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A Chandra planeswalker spell is a planeswalker spell with the subtype Chandra. Cards that use Chandra’s name in their title or her likeness in their illustration (such as Chandra’s Regulator or Chandra’s Outrage) aren’t Chandra planeswalker spells.
  • Prices

    Seller Price
    Cardmarket 0.09 EUR / 0.39 EUR
    Cardkingdom / 1.49 USD 0.35 USD
    Manapool / 0.34 USD 0.15 USD
    Tcgplayer 0.1 USD / 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.

    Gruul Spellbreaker #179p Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Riot Trample

    Rules

  • If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
  • Prices

    Seller Price
    Cardmarket 0.6 EUR / 0.82 EUR
    Cardkingdom / 1.49 USD 0.49 USD
    Manapool / 0.6 USD 0.32 USD
    Tcgplayer / 0.54 USD 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) Trample During your turn, you and this creature have hexproof.

    Rhythm of the Wild #12 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won't have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue).
  • A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won't be countered, but any additional effects of that spell or ability will still happen.
  • If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
  • If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we're not going to tell the Gruul how to live their lives.
  • If a nontoken, noncreature permanent becomes a creature after it's already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
  • Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot.
  • Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
  • If Rhythm of the Wild leaves the battlefield at the same time that a nontoken creature enters the battlefield (most likely because that creature has a replacement effect, such as that of Rescuer Sphinx), that creature still gets a +1/+1 counter or haste.
  • Prices

    Seller Price
    Cardmarket / 17.9 EUR 1.17 EUR
    Manapool 8.14 USD
    Tcgplayer / 11.16 USD 13.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1counteror haste.)

    Sarkhan's Unsealing #361 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each of the triggered abilities of Sarkhan’s Unsealing resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If a creature card’s power is written as * and an ability defines its power, that ability applies while the creature spell is on the stack. Sarkhan’s unsealing checks its power only as you finish paying costs; it doesn’t matter what the spell’s power is as you begin to cast it or when the triggered ability resolves.
  • If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren’t considered when determining whether either ability of Sarkhan’s Unsealing triggers. Similarly, effects that will raise the creature’s power once it has entered the battlefield won’t apply.
  • In a Two-Headed Giant game, the last ability of Sarkhan’s Unsealing causes the opposing team to lose 8 life.
  • Prices

    Seller Price
    Tcgplayer 0.73 USD
    Cardkingdom 1.99 USD
    Cardmarket 1.4 EUR
    Manapool 0.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell with power 4, 5, or 6, this enchantment deals 4 damage to any target. Whenever you cast a creature spell with power 7 or greater, this enchantment deals 4 damage to each opponent and each creature and planeswalker they control.

    Spider-Punk #92s Legendary Creature — Spider Human Hero

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spider
  • Human
  • Hero
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Riot

    Rules

  • If a creature entering the battlefield has riot but can't have +1/+1 counters put on it, it gains haste.
  • If you choose for a creature with riot to gain haste, it gains haste indefinitely. It doesn't lose it as the turn ends or if another player gains control of it.
  • Riot is a replacement effect. Players can't respond to your choice of a +1/+1 counter or haste.
  • While Spider-Punk is on the battlefield, spells and abilities can still be the target of another spell or ability that would normally counter them, but they won't be countered as that spell or ability resolves.
  • Prices

    Seller Price
    Tcgplayer 5.79 USD
    Cardkingdom 8.49 USD
    Manapool 5.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) Other Spiders you control have riot. Spells and abilities can't be countered. Damage can't be prevented.