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AI 🤖 Find me cards equivalent to: Spires of Orazca

“Spires of Orazca” is a colorless land with a defensive ability. Equivalent cards (colorless, defensive lands) include:

  • Maze of Ith (untaps attacking creature, prevents damage)
  • Mystic Sanctuary (not direct, but defensive in returning spells—requires Islands)
  • Labyrinth of Skophos (untaps and removes from combat)
  • Glacial Chasm (prevents all damage to you, has upkeep cost)


Reason: These are colorless or color-flexible lands that hinder or stop attackers, similar to “Spires of Orazca.”

Results:

Glacial Chasm #353 Land

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • When Glacial Chasm's "enters" ability resolves, if you don't control any other lands, you must sacrifice Glacial Chasm itself.
  • Prices

    Seller Price
    Tcgplayer 17.08 USD
    Cardmarket 16.77 EUR / 2.06 EUR
    Cardkingdom 19.99 USD
    Manapool 16.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) When this land enters,sacrificea land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

    Labyrinth of Skophos #346 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature removed from combat by Labyrinth of Skophos remains tapped if it was tapped.
  • If a blocking creature is removed from combat, the creature it blocked remains blocked. Unless that creature has trample, it won't deal combat damage.
  • Once creatures attack or block, they remain attacking or blocking creatures through the end of combat step unless removed from combat (by Labyrinth of Skophos or a similar effect).
  • Prices

    Seller Price
    Tcgplayer 1.1 USD / 4.18 USD
    Cardmarket 0.68 EUR / 2.02 EUR
    Manapool 1.03 USD / 3.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Remove target attacking or blocking creature from combat.

    Maze of Ith #10 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Maze of Ith can target an untapped attacking creature. It will still prevent the combat damage it would deal and be dealt.
  • Maze of Ith doesn't have a mana ability. It doesn't tap for colorless mana.
  • The creature isn't removed from combat; it just has its damage prevented. It's still an attacking creature until the combat phase is complete.
  • You can activate Maze of Ith's ability targeting an attacking creature you control during the combat damage step or the end of combat step, even though it will already have dealt combat damage. This will untap the creature. The damage it dealt will be unaffected.
  • Prices

    Seller Price
    Tcgplayer 8.46 USD
    Cardmarket 7.68 EUR
    Cardkingdom 13.99 USD
    Manapool 11.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

    Mystic Sanctuary #2143 Land — Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Island
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).
  • If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

    Glacial Chasm Land Normal - ~$14.47

    Labyrinth of Skophos Land Normal - ~$2.07

    Maze of Ith Land Normal - ~$10.34

    Mystic Sanctuary Land — Island Normal

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