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"Find me cards equivalent to: Squirrel Stack"

Equivalent cards to Squirrel Stack, using the same color (colorless) and type (Artifact — Attraction), include:

  • Drop Tower
  • Bumper Cars
  • Haunted House
  • Tunnel of Love


Reason: These are all colorless Attractions from Unfinity, sharing similar mechanics (tasks/challenges, 'prize' triggers, and sacrifice) but with different mini-games and effects.

Found Cards

5 Results

Bumper Cars

Drop Tower

Haunted House

Squirrel Stack

Tunnel of Love

Bumper Cars #202e Artifact — Attraction

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 0
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • During the declare blockers step, the defending player must assign at least one blocker to each creature that must be blocked if that player controls any creatures that could block it.
  • If multiple attacking creatures must be blocked, the defending player must assign blockers in such a way that the greatest number of those attacking creatures are blocked.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.52 EUR 0.2 EUR
    Tcgplayer / 0.42 USD 0.18 USD
    Manapool / 0.4 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Target creature must be blocked this turn if able.

    Drop Tower #209a Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • As soon as a player rolls a 1, the creature will no longer be granted flying from Drop Tower. No player may take any actions between the result of die roll coming up 1 and the flying effect ending.
  • You can choose Drop Tower’s effect for Grand Marshal Macie’s last ability. If you do, the effect won’t end even if a player rolls a 1, though if that happens, the effect will end as soon as Grand Marshal Macie untaps.
  • Prices

    Seller Price
    Cardmarket / 0.62 EUR 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.37 USD 0.16 USD
    Tcgplayer / 0.36 USD 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.

    Haunted House #217b Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 3.99 USD
    Cardmarket / 3.28 EUR 0.85 EUR
    Tcgplayer 0.43 USD / 2.1 USD
    Manapool 0.41 USD / 5.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

    Squirrel Stack #228c Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Tokens:

    Abilities/Keywords

    Open An Attraction

    Rules

  • No other player may interfere with your stacking attempt, including shaking the table.
  • The best stack we ever got was nine dice for five Squirrels. Happy stacking!
  • The dice must stay stacked for a few seconds after the five seconds have elapsed in order to count. If they’re tipping over as time expires but haven’t quite fallen yet, it’s not a successful stack.
  • You must use actual dice, although the dice don’t have to be six-sided, nor do they all have to be the same size. However, using coins and calling them “two-sided dice” isn’t allowed. We recommend against using four-sided dice for this (except maybe at the top).
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.36 EUR 0.16 EUR
    Tcgplayer / 0.18 USD 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, thensacrificethis Attraction and open an Attraction.

    Tunnel of Love #234a Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Fight

    Rules

  • If either you or the chosen opponent controls no creatures, the other player still chooses a creature they control. You can exile that creature and return it to the battlefield under its owner’s control at the beginning of the next end step. If you don’t exile it, nothing happens. It won’t fight anything.
  • Prices

    Seller Price
    Cardmarket 1.83 EUR / 4.4 EUR
    Cardkingdom 0.99 USD / 6.99 USD
    Tcgplayer 0.5 USD / 1.79 USD
    Manapool / 1.3 USD 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.