cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Squirrel Wrangler"

Equivalent cards to Squirrel Wrangler (green, creates squirrels, or sacrifices lands for value):
1. Deranged Hermit — Makes squirrel tokens (but doesn't sacrifice lands).
2. Acorn Catapult — Creates squirrels (not a creature, but related effect).
3. Chatterfang, Squirrel General — Makes squirrel tokens, buffs squirrels.
4. Scurry Oak — Makes squirrel tokens with combos, not by sacrificing lands.
5. Squirrel Nest — Enchantment, makes squirrel tokens on lands.

Closest: No other green Human Druid sacrifices lands to make squirrels, but above cards share key mechanics. Squirrel Wrangler remains unique for combining both attributes.

Found Cards

6 Results

Acorn Catapult

Chatterfang, Squirrel General

Deranged Hermit

Scurry Oak

Squirrel Nest

Squirrel Wrangler

Acorn Catapult #241 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the ability resolves, but the damage is prevented or redirected, the targeted player or the controller of the targeted creature puts the Squirrel token onto the battlefield, regardless of how much damage was dealt or what the damage was ultimately dealt to.
  • If the permanent or player is an illegal target when the ability tries to resolve, it won't resolve and none of its effects will happen. No Squirrel will be created.
  • Prices

    Seller Price
    Tcgplayer 4.6 USD
    Cardmarket 1.91 EUR / 0.45 EUR
    Cardkingdom 5.99 USD
    Manapool 4.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : This artifact deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.

    Chatterfang, Squirrel General #95 Legendary Creature — Squirrel Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Squirrel
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Landwalk

    Rules

  • Chatterfang's second ability applies to all kinds of tokens, including Clue, Food, and Treasure tokens.
  • If an effect changes under whose control a token would be created, that effect applies before Chatterfang's effect applies. If an effect changes under whose control a token would enter the battlefield, that effect applies after Chatterfang's effect is able to be applied.
  • In a Commander game, the defending player is the player Chatterfang is attacking or the controller of the planeswalker Chatterfang is attacking.
  • The additional Squirrel tokens won't have any abilities the other tokens were created with. Anything else specified in the effect creating the token (such as tapped, attacking, "That token gains haste," or "Exile that token at end of combat") applies to both the original tokens and the Squirrels.
  • You don't need to control the spell or ability that creates the tokens, nor do you have to be the one creating the tokens for Chatterfang's ability to apply. As long as the tokens are being created under your control, Chatterang's replacement effect will apply.
  • Prices

    Seller Price
    Manapool 763.71 USD
    Cardmarket 560.05 EUR
    Tcgplayer 627.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. ,SacrificeX Squirrels: Target creature gets +X/-X until end of turn.

    Deranged Hermit #202 Creature — Elf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Echo

    Rules

  • The Squirrel tokens get the bonus, so they are effectively 2/2 creatures until the Hermit leaves the battlefield. And they get bigger if multiple Hermits are on the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep,sacrificeit unless you pay its echo cost.) When this creature enters, create four 1/1 green Squirrel creature tokens. Squirrel creatures get +1/+1.

    Scurry Oak #633 Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Evolve

    Rules

  • If evolve triggers, the comparison will happen again when the ability tries to resolve. If neither characteristic of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve resolves, use its last known power and toughness to determine whether the creature with evolve gets a +1/+1 counter.
  • If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the comparison will take place each time one of those abilities tries to resolve. For example, if you control a 1/2 creature with evolve and two 2/2 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • When comparing the characteristics of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither characteristic of the new creature is greater, evolve won't trigger at all.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1counteron this creature.) Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.

    Squirrel Nest #274 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.83 USD / 32.64 USD
    Cardkingdom 0.99 USD / 27.99 USD
    Manapool / 15.63 USD 0.22 USD
    Cardmarket 0.7 EUR / 16.92 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land Enchanted land has ": Create a 1/1 green Squirrel creature token."

    Squirrel Wrangler #198 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Only affects Squirrels on the battlefield when the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Manapool 3.05 USD
    Cardmarket 4.22 EUR
    Tcgplayer 4.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea land: Create two 1/1 green Squirrel creature tokens. ,Sacrificea land: Squirrel creatures get +1/+1 until end of turn.