cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Stagecoach Security"

Equivalent cards (White, boost team & grant vigilance on ETB):

  • Stagecoach Security (original request)
  • Valiant Veteran — ETB gives vigilance, but only to Soldiers.
  • Inspiring Commander — Not an ETB but rewards creatures entering.
  • Glorious Anthem — Constant boost, but no vigilance or ETB.
  • Signal Pest — Combat boost, but not ETB or vigilance.

Closest true equivalents: None match exactly, but Valiant Veteran and Glorious Anthem are closest for white creature pump. No card matches all attributes (ETB + vigilance + pump + plot) exactly.

Found Cards

5 Results

Glorious Anthem

Inspiring Commander

Signal Pest

Stagecoach Security

Valiant Veteran

Glorious Anthem #1N08 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 6.01 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +1/+1.

    Inspiring Commander #11 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control with power 2 or less enters, you gain 1 life and draw a card.

    Signal Pest #MBS-131 Artifact Creature — Pest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Pest
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Battle Cry

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.2 USD
    Cardkingdom 0.69 USD
    Tcgplayer 0.38 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) This creature can't be blocked except by creatures with flying or reach.

    Stagecoach Security #30 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Plot

    Rules

  • Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.
  • If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
  • Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
  • Stagecoach Security’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +1/+1 or vigilance.
  • You can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.
  • Prices

    Seller Price
    Cardmarket 0.03 EUR / 0.03 EUR
    Tcgplayer 0.08 USD / 0.09 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

    Valiant Veteran #38s Creature — Kor Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Exiling Valiant Veteran from your graveyard is part of the cost to activate its last ability. This means that once it has been activated it is no longer in the graveyard, and players can't respond to it by removing it from your graveyard to prevent you from activating it.
  • Prices

    Seller Price
    Tcgplayer 1.17 USD
    Cardkingdom 1.29 USD
    Manapool 0.72 USD
    Cardmarket 0.92 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Soldiers you control get +1/+1. , Exile this card from your graveyard: Put a +1/+1counteron each Soldier you control.