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"Find me cards equivalent to: Steel of the Godhead"

Cards equivalent to Steel of the Godhead (Blue/White, Enchantment — Aura, grants bonuses based on color):
1. Favor of the Overbeing

  • Type: Enchantment — Aura
  • Color: U, G
  • Grants +1/+1 and vigilance if white, +1/+1 and flying if blue.

  • Reason: Same cycle, grants combat bonuses per color.
    2. Fists of the Demigod
  • Type: Enchantment — Aura
  • Color: B, R
  • Grants bonuses if enchanted creature is black or red.

  • Reason: Same cycle, but with black/red.
    3. Shield of the Oversoul
  • Type: Enchantment — Aura
  • Color: W, G
  • Grants +1/+1 and indestructible if green, +1/+1 and flying if white.

  • Reason: Same cycle, white/green.
    4. Rune of Sustenance
  • Type: Enchantment — Aura
  • Color: W
  • Grants lifelink and cantrips (draws a card).

  • Reason: Single color, but shares lifelink effect.

All of these cards enchant creatures, grant bonuses based on colors, and are similar in function.

Found Cards

5 Results

Favor of the Overbeing

Fists of the Demigod

Rune of Sustenance

Shield of the Oversoul

Steel of the Godhead

Favor of the Overbeing #151 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardmarket 0.39 EUR / 4.39 EUR
    Cardkingdom / 17.99 USD 0.59 USD
    Tcgplayer 0.42 USD / 20.52 USD
    Manapool 0.25 USD / 9.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

    Fists of the Demigod #187 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Manapool / 3.35 USD 0.15 USD
    Cardmarket / 2.15 EUR 0.29 EUR
    Cardkingdom 0.59 USD / 5.99 USD
    Tcgplayer / 8 USD 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.

    Rune of Sustenance #25 Enchantment — Aura Rune

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Rune
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the target of an Aura spell is an illegal target as that spell tries to resolve, it won't resolve, it won't enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.
  • Runes can target and be attached to any permanent, even one that isn't currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune's enters-the-battlefield ability will trigger, and you'll draw a card. The Rune won't do anything while the Vehicle isn't a creature, but if it becomes one later, the appropriate ability will start applying.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.79 USD
    Manapool 0.15 USD / 0.3 USD
    Tcgplayer 0.44 USD / 0.53 USD
    Cardmarket 0.22 EUR / 0.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has lifelink. As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

    Shield of the Oversoul #242 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If an effect would simultaneously destroy Shield of the Oversoul and a green creature it’s enchanting, only the Shield is destroyed.
  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • If a green creature enchanted by Shield of the Oversoul is dealt lethal damage, the creature isn’t destroyed, but the damage remains on the creature. If Shield of the Oversoul stops enchanting that creature later in the turn, the creature will lose indestructible and will be destroyed.
  • Prices

    Seller Price
    Cardkingdom / 22.99 USD 2.49 USD
    Manapool 1.01 USD / 12.6 USD
    Tcgplayer 2.03 USD / 30 USD
    Cardmarket / 8.79 EUR 1.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don'tdestroyit. If its toughness is 0 or less, it still dies.) As long as enchanted creature is white, it gets +1/+1 and has flying.

    Steel of the Godhead #150 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD / 37.99 USD
    Manapool 1.71 USD / 22.76 USD
    Tcgplayer 2.95 USD / 71.79 USD
    Cardmarket 1.29 EUR / 14.7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.