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5 Cards Found

AI 🤖 Find me cards equivalent to: Steel of the Godhead

Equivalent cards (same colors: white/blue, and similar functionality - aura that gives keywords/bonuses for color):

  • Shield of the Oversoul (white/green, similar hybrid aura)
  • Favor of the Overbeing (blue/green, keyword-granting hybrid aura)
  • Scourge of the Nobilis (white/red, hybrid aura, involves lifelink and a power boost for red/white)
  • Gleam of Authority (white/blue, gives +1/+1 counters & allows untapping creatures via white and blue eligibility)


Reason: These auras are hybrid colored, grant bonuses/keywords based on the enchanted creature's colors, following the template of Steel of the Godhead.

Results:

Favor of the Overbeing #151 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Tcgplayer 0.47 USD / 5.19 USD
    Cardmarket 0.39 EUR / 2.59 EUR
    Cardkingdom 0.59 USD / 9.99 USD
    Cardsphere 0.46 USD
    Manapool 0.41 USD / 53.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

    Gleam of Authority #19 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bolster Enchant

    Rules

  • Bolster itself doesn’t target any creature, though some spells and abilities that bolster may have other effects that target creatures. For example, you could put counters on a creature with protection from white with Aven Tactician’s bolster ability.
  • You determine which creature to put counters on as the spell or ability that instructs you to bolster resolves. That could be the creature with the bolster ability, if it’s still under your control and has the least toughness.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD / 0.66 USD
    Cardmarket 0.32 EUR / 0.61 EUR
    Cardkingdom 0.49 USD / 0.99 USD
    Cardsphere 0.42 USD
    Manapool 0.23 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 for each +1/+1counteron other creatures you control. Enchanted creature has vigilance and ", : Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1counteron it.)

    Scourge of the Nobilis #146 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Once the +1/+0 ability is activated, it exists independently of the creature and Scourge of the Nobilis. It will resolve, and the creature will retain the bonus for the rest of the turn, even if Scourge of the Nobilis stops enchanting that creature.
  • The controller of the enchanted creature, not the controller of Scourge of the Nobilis, can activate the +1/+0 ability.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 1.22 USD
    Cardmarket 0.3 EUR / 1.16 EUR
    Cardkingdom 0.35 USD / 3.49 USD
    Cardsphere 0.28 USD
    Manapool 0.15 USD / 0.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

    Shield of the Oversoul #242 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If an effect would simultaneously destroy Shield of the Oversoul and a green creature it’s enchanting, only the Shield is destroyed.
  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • If a green creature enchanted by Shield of the Oversoul is dealt lethal damage, the creature isn’t destroyed, but the damage remains on the creature. If Shield of the Oversoul stops enchanting that creature later in the turn, the creature will lose indestructible and will be destroyed.
  • Prices

    Seller Price
    Tcgplayer 1.48 USD / 22.17 USD
    Cardmarket 1.22 EUR / 13.32 EUR
    Cardkingdom 2.49 USD / 24.99 USD
    Cardsphere 1.79 USD
    Manapool 0.88 USD / 12.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don'tdestroyit. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.

    Steel of the Godhead #150 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Tcgplayer 3.02 USD / 23.13 USD
    Cardmarket 1.08 EUR / 9.1 EUR
    Cardkingdom 4.49 USD / 39.99 USD
    Cardsphere 3.12 USD
    Manapool 2.38 USD / 27.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

    Favor of the Overbeing Enchantment — Aura Normal - ~$8.19

    Gleam of Authority Enchantment — Aura Normal - ~$0.48

    Scourge of the Nobilis Enchantment — Aura Normal - ~$0.89

    Shield of the Oversoul Enchantment — Aura Normal - ~$8.98

    Steel of the Godhead Enchantment — Aura Normal - ~$12.63

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