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4 Cards Found

AI 🤖 Find me cards equivalent to: Steelfin Whale

Equivalent cards to Steelfin Whale (blue, untap triggers) include:

  • Pili-Pala: Untaps for a mana, also blue.
  • Retreat to Coralhelm: Untaps creatures on landfall, also blue.
  • Thassa's Devourer: Triggers on untap, but different effect (not as direct).


Reason:
These cards either untap or have triggers/effects tied to untapping, and are blue.

Results:

Pili-Pala #258 Artifact Creature — Scarecrow

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Pili-Pala is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
  • If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
  • Pili-Pala’s ability is a mana ability. It doesn’t use the stack and can’t be responded to.
  • Using this creature’s ability means you’re untapping it for mana, not tapping it for mana. Mana Reflection won’t cause it to produce extra mana.
  • Prices

    Seller Price
    Tcgplayer 3.2 USD / 39.2 USD
    Cardmarket 0.74 EUR / 7.33 EUR
    Cardkingdom 2.29 USD
    Manapool 1.12 USD / 23.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying , : Add one mana of any color. ( is the untap symbol.)

    Retreat to Coralhelm #407 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 5.31 USD / 6.22 USD
    Cardmarket 3.09 EUR / 3.88 EUR
    Cardkingdom 5.49 USD / 5.99 USD
    Manapool 5.81 USD / 5.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Steelfin Whale #255 Creature — Whale

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Whale
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Affinity

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Affinity for artifacts (This spell costs less to cast for each artifact you control.) Whenever an artifact you control enters, untap this creature.

    Thassa's Devourer #53 Enchantment Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 2/6
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.32 USD
    Cardmarket 0.04 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, target player mills two cards.

    Pili-Pala Artifact Creature — Scarecrow Normal - ~$11.09

    Retreat to Coralhelm Enchantment Normal - ~$5.15

    Steelfin Whale Creature — Whale Normal

    Thassa's Devourer Enchantment Creature — Elemental Normal - ~$0.23

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