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"Find me cards equivalent to: Sticky Fingers"

Here are equivalent cards to Sticky Fingers (in red, Enchantment — Aura, grants menace or a similar evasion ability, treasure or ramp, and/or some death/utility trigger):
1. Madcap Skills

  • Enchant creature; enchanted creature gets +3/+0 and can't be blocked except by two or more creatures. (No treasure or draw, but very similar 'menace-like' boost.)
    2. Rune of Speed
  • Enchant permanent; enchanted creature gets +1/+0 and has haste. When it enters, draw a card. (No menace or treasure, but close in color, aura, and card draw.)
    3. Mark of Fury
  • Enchant creature; enchanted creature has haste; returns to hand at end step. (No menace or draw, but granting haste can fill a fast-attack/evasion role.)
    4. Frenzied Rage
  • Enchant creature; enchanted creature gets +2/+1 and has menace. (Menace and creature buff, but lacks treasure/draw.)

Closest: None do exactly all three (“menace,” “treasure on combat damage,” “draw on death”), but Madcap Skills and Frenzied Rage are closest for menace, and Rune of Speed is good for card draw in red Aura form. Sticky Fingers remains unique for combining all effects.

Found Cards

5 Results

Frenzied Rage

Madcap Skills

Mark of Fury

Rune of Speed

Sticky Fingers

Frenzied Rage #124 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.31 USD
    Cardmarket / 0.21 EUR 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

    Madcap Skills #98 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.6 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.39 USD
    Cardmarket 0.14 EUR / 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +3/+0 and has menace.

    Mark of Fury #93 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • It only returns if it is still on the battlefield at end of turn.
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 0.35 USD
    Cardmarket / 3.07 EUR 0.3 EUR
    Tcgplayer / 10.62 USD 0.31 USD
    Manapool / 6.24 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has haste. At the beginning of the end step, return this Aura to its owner's hand.

    Rune of Speed #148 Enchantment — Aura Rune

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Rune
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the target of an Aura spell is an illegal target as that spell tries to resolve, it won't resolve, it won't enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.
  • Runes can target and be attached to any permanent, even one that isn't currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune's enters-the-battlefield ability will trigger, and you'll draw a card. The Rune won't do anything while the Vehicle isn't a creature, but if it becomes one later, the appropriate ability will start applying.
  • Prices

    Seller Price
    Cardmarket / 0.23 EUR 0.12 EUR
    Tcgplayer 0.23 USD / 0.22 USD
    Manapool 0.15 USD / 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

    Sticky Fingers #124 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.21 EUR / 0.28 EUR
    Tcgplayer 0.24 USD / 2.37 USD
    Manapool / 0.58 USD 0.18 USD
    Cardkingdom / 1.49 USD 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ",Sacrificethis token: Add one mana of any color.") When enchanted creature dies, draw a card.