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"Find me cards equivalent to: Stingerback Terror"

Equivalent cards to Stingerback Terror (mono-red, with abilities affecting power/toughness relative to hand size, flying, and/or trample, or having plot):

  • Shivan Wurm (R, flying, trample, but different drawback)
  • Stigma Lasher (R, interacts with hand size, but only in specific decks)
  • Glint-Horn Buccaneer (R, cares about discarding, has haste but not flying/trample)
  • Terror of the Peaks (R, flying, strong ability, no hand size interaction)
  • Shiven Reef Dragon (doesn't exist, example: Shivan Dragon for flying and color, no hand size link)
  • Invasion of Mercadia (R, hand interaction, but not identical)

Closest for hand size effect:

  • Mindless One (B, power based on devotion, so not red and not hand)
  • Mono-red rarely interacts with hand size—Stingerback Terror is unique in red for this combination.

For Plot:

  • Stingerback Terror itself, Inferno of the Star Mounts (flying, but no plot or hand size)
  • Red has almost no other cards with plot in the same set yet (March of the Machine: The Aftermath main set).

Summary:
Stingerback Terror is quite unique among mono-red creatures for hand size interaction and plot. For flying/trample, look at Shivan Dragon, Terror of the Peaks. For plot, check other MOM: Aftermath red creatures as they're released.

Found Cards

7 Results

Glint-Horn Buccaneer

Inferno of the Star Mounts

Shivan Dragon

Shivan Wurm

Stigma Lasher

Stingerback Terror

Terror of the Peaks

Glint-Horn Buccaneer #141s Creature — Minotaur Pirate

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/4
Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • In a Two-Headed Giant game, Glint-Horn Buccaneer’s triggered ability causes the opposing team to be dealt 1 damage twice.
  • The middle ability of Glint-Horn Buccaneer is a triggered ability, not an activated ability. It doesn’t allow you to discard a card whenever you want; rather, you need some other way of discarding a card, such as by activating its last ability.
  • Prices

    Seller Price
    Tcgplayer 17.64 USD
    Manapool 15.04 USD
    Cardkingdom 21.99 USD
    Cardmarket 5.63 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever youdiscarda card, this creature deals 1 damage to each opponent. ,Discarda card: Draw a card. Activate only if this creature is attacking.

    Inferno of the Star Mounts #151p Legendary Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • However, if you have a way to decrease its power, you can cause the triggered ability to trigger multiple times in a single turn.
  • That triggered ability triggers only if the activated ability causes the power of Inferno of the Star Mounts to become exactly 20. If its power becomes 20 in any other way, the ability won't trigger. If its power becomes 21 or greater this way, the ability won't trigger.
  • You don't choose a target when you activate the activated ability. You choose a target for the linked triggered ability only if it triggers because the power of Inferno of the Star Mounts became 20.
  • Prices

    Seller Price
    Cardkingdom 12.99 USD
    Manapool 9.3 USD / 5.56 USD
    Cardmarket 5.05 EUR / 8.54 EUR
    Tcgplayer 9.03 USD / 14.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Flying, haste : Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

    Shivan Dragon #763 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.51 USD
    Manapool 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : This creature gets +1/+0 until end of turn.

    Shivan Wurm #261 Creature — Wurm

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • You choose the creature to return on resolution of the triggered ability. This is not targeted.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters, return a red or green creature you control to its owner's hand.

    Stigma Lasher #EVE-62 Creature — Elemental Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Wither

    Rules

  • If a player has been dealt damage by Stigma Lasher, the following things are true: — Spells and abilities that would normally cause that player to gain life still resolve, but the life-gain part simply has no effect. — If a cost includes having that player gain life (like Invigorate’s alternative cost does), that cost can’t be paid. — Effects that would replace having that player gain life with some other effect won’t be able to do anything because it’s impossible for that player to gain life. — Effects that replace an event with having that player gain life (like Words of Worship’s effect does) will end up replacing the event with nothing. — If an effect says to set that player’s life total to a certain number, and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than that player’s current life total, the effect will work as normal.)
  • Once the last ability resolves, it will be in effect for the rest of the game. It doesn’t matter if Stigma Lasher remains on the battlefield or not.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD / 1.49 USD
    Manapool 2.07 USD / 1.92 USD
    Tcgplayer / 3.19 USD 3.32 USD
    Cardmarket 0.83 EUR / 0.97 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever this creature deals damage to a player, that player can't gain life for the rest of the game.

    Stingerback Terror #147 Creature — Scorpion Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Scorpion
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Plot Trample

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, the damage Stingerback Terror takes during combat may become lethal if you draw cards later in the turn.
  • Exiling a card using its plot ability is a special action. Once you announce you're taking that action, no other player can respond by trying to remove that card from your hand.
  • If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If a spell or ability causes you to draw cards and then has you remove some from hand (such as by discarding them or putting them on top of your library), Stingerback Terror may briefly have 0 toughness or less. As long as its toughness is 1 or greater again after the spell or ability is finished resolving, it will remain on the battlefield.
  • If you're casting a plotted card from exile without paying its mana cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
  • Plot abilities are written "Plot [cost]," which means "Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted."
  • You can't cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.
  • Prices

    Seller Price
    Tcgplayer / 0.33 USD 0.28 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Cardmarket / 0.37 EUR 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample This creature gets -1/-1 for each card in your hand. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

    Terror of the Peaks #2650 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The amount of damage Terror of the Peaks deals is the entering creature's power as the triggered ability resolves. If that creature leaves the battlefield before the ability resolves, use its power as it last existed on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 32.99 USD / 29.99 USD
    Tcgplayer 21.51 USD / 21.69 USD
    Manapool 21.95 USD / 24.29 USD
    Cardmarket 21.95 EUR / 23.66 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.