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"Find me cards equivalent to: Stinging Licid"

Equivalent cards (blue, Licid, similar mechanics) include:

  • Stinging Licid (your reference)
  • Phantasmal Licid (blue Licid, creature-to-Aura transformation)
  • Vesuvan Doppleganger (blue, change effect, but not a Licid or Aura mechanic)
  • Unstable Mutation (blue Aura affecting a creature, but not a Licid)

Closest exact matches in blue: Stinging Licid and Phantasmal Licid. No other blue Licids have the deals damage when tapped effect. The Licid mechanic is unique and rare.

Found Cards

2 Results

Stinging Licid

Unstable Mutation

Stinging Licid #91 Creature — Licid

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Licid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell that can target enchantments but not creatures (such as Clear) is cast targeting the Licid after it has become an enchantment, but the Licid's controller pays the cost, the Licid will no longer be an enchantment. This will result in the spell failing to resolve for having no legal targets.
  • Paying the cost to end the effect is a special action and can't be responded to.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. Whenever enchanted creature becomes tapped, this creature deals 2 damage to that creature's controller.

    Unstable Mutation #80 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The -1/-1 counters stay even if the Aura is removed, and the +3/+3 goes away when the Aura does.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.36 USD
    Cardmarket / 0.25 EUR 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.12 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1counteron that creature.