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"Find me cards equivalent to: Strixhaven Stadium"

Equivalent cards to Strixhaven Stadium (artifact, colorless, alternate win condition, or counters mechanics):
1. Door to Nothingness — Alternate win, colorless, requires colored mana to activate.
2. Helm of the Host — Colorless, powerful, but not a win-con by itself.
3. Myr Reservoir — Artifact, colorless, has mana and counter interactions, but not a win-con.
4. Helm of Obedience — Colorless, win-con in combos, uses counters.
5. Darksteel Reactor — Artifact, colorless, gets counters, wins game at
20.

Best true equivalents:

  • Darksteel Reactor — win with counters, similar play style.
  • Door to Nothingness — colorless artifact, alternate win.


Reason: True equivalents are rare; most colorless artifacts with alternate win or counter manipulation are Darksteel Reactor and Door to Nothingness.

Found Cards

6 Results

Darksteel Reactor

Door to Nothingness

Helm of Obedience

Helm of the Host

Myr Reservoir

Strixhaven Stadium

Darksteel Reactor #134 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.38 EUR
    Tcgplayer 0.33 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible (Effects that say "destroy" don'tdestroythis artifact.) At the beginning of your upkeep, you may put a chargecounteron this artifact. When this artifact has twenty or more charge counters on it, you win the game.

    Door to Nothingness #1678 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 5.33 EUR 5.04 EUR
    Manapool / 10.61 USD 9.32 USD
    Tcgplayer 10.29 USD / 10.49 USD
    Cardkingdom 9.49 USD / 9.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters tapped. , ,Sacrificethis artifact: Target player loses the game.

    Helm of Obedience #121 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If an effect like that of Leyline of the Void prevents cards from being put into your opponent’s graveyard, the process described in the first sentence of Helm of Obedience’s effect will never stop. Your opponent’s entire library will be exiled, even if X is 1.
  • You put the creature card onto the battlefield even if you can’t sacrifice Helm of Obedience (because it’s left the battlefield by the time its ability resolves, for example).
  • Prices

    Seller Price
    Cardkingdom 32.99 USD
    Cardmarket 25.21 EUR
    Manapool 21.15 USD
    Tcgplayer 27.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way,sacrificethis artifact and put one of them onto the battlefield under your control. X can't be 0.

    Helm of the Host #217s Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
  • If the copied creature has {X} in its mana cost, X is considered to be 0.
  • If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
  • If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
  • If the equipped creature leaves the battlefield before the triggered ability of Helm of the Host resolves, or if there is no equipped creature, no token is created. However, if Helm of the Host leaves the battlefield while its triggered ability is on the stack, a token will be created of the creature it last equipped. If that creature has also left the battlefield, its last known information is used to determine what the token looks like.
  • The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • The token gains haste indefinitely, and this effect isn't copiable. If something else copies the token later, that copy won't have haste.
  • The token isn't legendary, and this exception is copiable. If something else copies the token later, that copy also won't be legendary. If you control two or more permanents with the same name but only one is legendary, the "legend rule" doesn't apply.
  • Prices

    Seller Price
    Cardmarket 9.45 EUR
    Cardkingdom 23.99 USD
    Tcgplayer 30.82 USD
    Manapool 17.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip

    Myr Reservoir #183 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card, spell, or permanent is a Myr only if it has the subtype Myr, regardless of its name. For example, Myr Reservoir itself is not a Myr.
  • The mana can’t be spent to activate activated abilities of Myr sources that aren’t on the battlefield.
  • You can use the mana produced by Myr Reservoir’s first ability to pay an alternative cost or additional cost incurred while casting a Myr spell. It’s not limited to just that spell’s mana cost.
  • Prices

    Seller Price
    Cardkingdom / 8.99 USD 2.29 USD
    Manapool / 3.76 USD 1.2 USD
    Cardmarket / 4.77 EUR 2.03 EUR
    Tcgplayer 2.64 USD / 6.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Spend this mana only to cast Myr spells or activate abilities of Myr. , : Return target Myr card from your graveyard to your hand.

    Strixhaven Stadium #63† Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple creatures deal combat damage to you or an opponent at the same time, the appropriate ability of Strixhaven Stadium will trigger that many times. You can put these abilities on the stack in any order. The last ability put on the stack will be the first to resolve.
  • In a multiplayer game, if creatures you control deal combat damage to multiple opponents at the same time, the last ability will trigger multiple times. However, because the counters are removed, it is difficult (but not impossible) to make multiple players lose the game from this ability in the same combat phase.
  • The check for ten or more point counters happens only as the last ability is resolving. Notably, if you add the tenth point counter some other way, no one will lose the game . . . yet.
  • “That player” refers to the opponent who was dealt damage.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.38 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Put a pointcounteron this artifact. Whenever a creature deals combat damage to you, remove a pointcounterfrom this artifact. Whenever a creature you control deals combat damage to an opponent, put a pointcounteron this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.