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6 Cards Found

AI 🤖 Find me cards equivalent to: Sunforger

Equivalent cards to Sunforger (red/white that tutor/cheat instants):
1. Demonic Tutor (black) - Not same colors.
2. Isochron Scepter (colorless but goes in red/white) - Imprints an instant to cast repeatedly.
3. Magmoth Opus - Not equivalent.
4. Tajic, Blade of the Legion - Not equivalent.

Most similar in RW:

  • Fervent Mastery (Red) — Searches and lets you cast spells for free, but less controlled.
  • Elite Arcanist (Blue) — Not same colors.
  • Firemind’s Foresight (Blue/red) — Not same colors.

Closest equivalents in RW colors:

  • None as versatile as Sunforger, but Isochron Scepter is closest for repeated instant casting, and Fervent Mastery for searching spells.


Reason: RW rarely tutors instants directly aside from Sunforger, so few direct replacements exist.

Results:

Demonic Tutor #27 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Game Changer,tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This card is put directly into your hand. It is not drawn.
  • You don't reveal the card to your opponent.
  • You pick a card on resolution.
  • Prices

    Seller Price
    Tcgplayer 58.35 USD 74.47 USD 85.12 USD
    Cardmarket 43.03 EUR / 59.87 EUR
    Cardkingdom 69.99 USD / 94.99 USD
    Cardsphere 58.31 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a card, put that card into your hand, thenshuffle

    Elite Arcanist #54 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Elite Arcanist leaves the battlefield, you will no longer be able to copy the exiled card. If it returns to the battlefield, you'll be able to exile another instant card from your hand, but Elite Arcanist will be a different permanent with no connection to the first exiled card.
  • If the copied card has {X} in its mana cost, you must choose 0 as its value when casting the copy. Don't confuse that {X} with the {X} in the activation cost of Elite Arcanist's ability.
  • If the exiled card is a split card, then X is determined by the combined mana cost of both halves. However, when you cast the copy, you choose only one half to cast. You may cast a different half each time you create and cast a copy.
  • The copy is created in and cast from exile. You must still follow any timing restrictions, such as "Cast [this spell] only during combat."
  • You can't pay any alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the spell has any mandatory additional costs, you must pay those.
  • You don't choose the value of {X} in the activation cost of Elite Arcanist's ability. It's defined by the mana value of the exiled instant card.
  • Prices

    Seller Price
    Tcgplayer 0.42 USD / 1.49 USD
    Cardmarket 0.34 EUR / 0.9 EUR
    Cardkingdom 0.49 USD / 1.99 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may exile an instant card from your hand. , : Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

    Fervent Mastery #101 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect increases or decreases the cost of spells you cast, that cost increase or decrease is applied to the alternative cost you chose to pay. In that case, the cost was still paid for the purposes of the effect, even if you paid more or less for it when it was cast.
  • If the {2}{R}{R} cost was paid, the opponent chooses how many and which cards to discard as Fervent Mastery resolves. They may choose to discard no cards.
  • If you choose to pay one alternative cost, you can’t pay any other alternative costs. For example, if an effect lets you cast a “Mastery” spell “without paying its mana cost,” you can’t also choose to pay its given alternative cost.
  • If you copy a “Mastery” spell and the alternative cost was paid, the copy will resolve as though the cost was paid.
  • In a multiplayer game, you choose which opponent takes the prescribed action as the spell resolves.
  • The mana value of a spell on the stack is determined by its mana cost, not any alternative costs you used to pay for it.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.23 USD
    Cardmarket 0.23 EUR / 0.23 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may pay rather than pay this spell's mana cost. If the cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, thendiscardthree cards at random.

    Isochron Scepter #3 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If Isochron Scepter leaves the battlefield while the activated ability is on the stack, the ability can still make a copy. On the other hand, if the imprinted card leaves the exile zone while the activated ability is on the stack, the copy can't be made.
  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • If you don't want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are checked.
  • You cast the copy while the ability is resolving and still on the stack. You can't wait to cast it later in the turn.
  • Prices

    Seller Price
    Tcgplayer 25.5 USD
    Cardmarket 14.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. , : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

    Sunforger #275 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • You can't pay the cost of unattaching Sunforger unless Sunforger is attached to a creature.
  • Prices

    Seller Price
    Tcgplayer 2.94 USD
    Cardmarket 1.15 EUR / 0.6 EUR
    Cardsphere 3.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +4/+0. , Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Thenshuffle Equip

    Tajic, Blade of the Legion #107 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.
  • The effects of battalion abilities vary from card to card. Read each card carefully.
  • The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 2.59 USD
    Cardmarket 0.3 EUR / 1.38 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

    Demonic Tutor Sorcery Normal - ~$68.02

    Elite Arcanist Creature — Human Wizard Normal - ~$0.87

    Fervent Mastery Sorcery Normal - ~$0.31

    Isochron Scepter Artifact Normal - ~$19.86

    Sunforger Artifact — Equipment Normal - ~$2.01

    Tajic, Blade of the Legion Legendary Creature — Human Soldier Normal - ~$0.9

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