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"Find me cards equivalent to: Surge of Brilliance"

Equivalent cards to Surge of Brilliance (Instant, blue, draws a card for each different power among creatures you control):
1. Inspired Intuition (Blue, Draw cards equal to the number of differently powered creatures you control, then discard three cards)
2. Chart a Course (Blue, Draw two cards, then discard a card unless you attacked)
3. Of One Mind (Blue, Draw two cards, costs less if you control a Human and a non-Human)
4. Overflowing Insight (Blue, draw seven cards, just for pure draw power)


Reason: All these cards are blue, instant or sorcery, and involve drawing cards based on board or condition. None are exact, but these are close in spirit and color.

Found Cards

4 Results

Chart a Course

Of One Mind

Overflowing Insight

Surge of Brilliance

Chart a Course #2150 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw two cards. Thendiscarda card unless you attacked this turn.

    Of One Mind #60 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Of One Mind is unaffected if you no longer control a Human and non-Human creature after you've cast it.
  • Once you announce that you're casting Of One Mind, no player may take actions until the spell has been paid for. Notably, opponents can't try to change whether you control a Human and a non-Human creature.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Of One Mind). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer / 1.76 USD 0.27 USD
    Cardkingdom / 1.99 USD 0.35 USD
    Manapool / 1.12 USD 0.15 USD
    Cardmarket / 2.9 EUR 0.68 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast if you control a Human creature and a non-Human creature. Draw two cards.

    Overflowing Insight #66s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Tcgplayer 3.69 USD
    Manapool 1.8 USD
    Cardmarket 1.63 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player draws seven cards.

    Surge of Brilliance #662 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Foretell

    Rules

  • A triggered ability that triggers when a spell is cast from anywhere other than your hand, such as that of The Thirteenth Doctor, functions only on the battlefield, so it doesn't trigger when you cast that spell from a zone other than your hand.
  • An instant or sorcery that counts how many spells you've cast from anywhere other than your hand, such as Surge of Brilliance, counts itself if it was cast from a zone other than your hand.
  • Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
  • Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn.
  • If a spell or ability allows you to copy a spell on the stack but doesn't specify that the spell is cast, that spell wasn't cast and won't be counted by paradox abilities. However, if a spell or ability allows you to cast a copy of a spell, that spell will be counted for paradox abilities.
  • If you cast Surge of Brilliance from exile, it counts itself when counting the number of spells cast from anywhere other than your hand.
  • Paradox abilities count any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. They also count spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability.
  • Prices

    Seller Price
    Cardkingdom 10.99 USD
    Tcgplayer 8.73 USD
    Manapool 8.12 USD
    Cardmarket 2.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)