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"Find me cards equivalent to: Surrounded by Orcs"

Equivalent cards to Surrounded by Orcs (blue sorcery, mass creature/token + mill effect) include:
1. Compelling Argument — Mill 5 cards, sorcery, blue.
2. Startled Awake — Target opponent mills thirteen cards, blue, sorcery.
3. Frazzled Editor — Amass Goblins 2, then draw a card, blue, sorcery (not mill, but amass effect).
4. Drown in Dreams — Instant, blue, player mills cards, but dependent on mana.

Surrounded by Orcs is unique for mixing amass and mill, but Compelling Argument and Startled Awake are close blue sorceries focused on milling. No exact equivalents with amass and mill together in blue.

Found Cards

4 Results

Compelling Argument

Drown in Dreams

Frazzled Editor

Surrounded by Orcs

Compelling Argument #55 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Mill

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player mills five cards. Cycling (,Discardthis card: Draw a card.)

    Drown in Dreams #1668 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Controlling a commander means that you control a permanent on the battlefield that is someone's commander. It can be yours or another player's. Controlling a commander spell on the stack will not allow you to choose both modes.
  • You may target the same player with both modes or target different players. The effects happen in the order they're listed on the card.
  • Prices

    Seller Price
    Cardkingdom 13.99 USD
    Tcgplayer 11.06 USD
    Cardmarket / 7.44 EUR 6.62 EUR
    Manapool 18.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target player draws X cards. • Target player mills twice X cards.

    Frazzled Editor #77 Creature — Human Bureaucrat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Bureaucrat
  • Languages:
    Layout:
    Normal

    Abilities/Keywords

    Protection

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 3.49 USD
    Tcgplayer 0.27 USD
    Cardmarket / 1.29 EUR 0.24 EUR
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from wordy (Something is wordy if it has four or more lines of rules text.)

    Surrounded by Orcs #524 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass Mill

    Rules

  • Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
  • Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
  • To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.3 USD
    Cardkingdom 0.99 USD / 0.49 USD
    Manapool / 0.27 USD 0.2 USD
    Cardmarket 0.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)