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5 Cards Found

AI 🤖 Find me cards equivalent to: Sylvan Primordial

Equivalent cards to Sylvan Primordial (green, ramp/destroy lands or permanents):

  • Woodfall Primus (destroys noncreature permanent)
  • Terra Stomper (large trampler, but no removal)
  • Primeval Titan (ramps, but does not destroy)
  • Reclamation Sage (destroys artifact/enchantment, not as big)

None have both effects at once, but Woodfall Primus is closest.

Results:

Primeval Titan #365 Creature — Giant

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 6
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal

    Abilities/Keywords

    Trample

    Rules

  • You may find any land cards, not just basic land cards.
  • Prices

    Seller Price
    Tcgplayer 5.68 USD / 81.17 USD
    Cardmarket 7.63 EUR / 103.63 EUR
    Cardkingdom 7.49 USD / 99.99 USD
    Cardsphere 7.18 USD
    Manapool 6 USD / 66.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, thenshuffle

    Reclamation Sage #777 Creature — Elf Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.46 USD
    Cardmarket 0.57 EUR
    Cardkingdom 0.49 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you maydestroytarget artifact or enchantment.

    Sylvan Primordial #136 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 6/8
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal

    Abilities/Keywords

    Reach

    Rules

  • You search and shuffle your library only once.
  • If Sylvan Primordial’s enters-the-battlefield ability resolves but one of the target noncreature permanents isn’t destroyed (perhaps because it has indestructible or it regenerated), it won’t count toward the number of Forest cards you can put onto the battlefield.
  • If an opponent has any legal permanents to target, you must target one of them.
  • Prices

    Seller Price
    Tcgplayer 0.99 USD / 18.17 USD
    Cardmarket 1.06 EUR / 11.54 EUR
    Cardkingdom 0.79 USD / 7.99 USD
    Cardsphere 1.62 USD
    Manapool 0.43 USD / 10.9 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach When this creature enters, for each opponent,destroytarget noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Thenshuffle

    Terra Stomper #288 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Terra Stomper can be targeted by spells that try to counter it (such as Cancel). Those spells will resolve, but the part of their effect that would counter Terra Stomper won’t do anything. Any other effects those spells have will work as normal.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.29 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

    Woodfall Primus #135 Creature — Treefolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Persist Trample

    Rules

  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Tcgplayer 1.84 USD / 22.15 USD
    Cardmarket 0.91 EUR / 13.13 EUR
    Cardkingdom 1.29 USD / 32.99 USD
    Cardsphere 1.75 USD
    Manapool 0.65 USD / 22.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters,destroytarget noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Primeval Titan Creature — Giant Normal - ~$42.83

    Reclamation Sage Creature — Elf Shaman Normal - ~$0.45

    Sylvan Primordial Creature — Avatar Normal - ~$5.94

    Terra Stomper Creature — Beast Normal - ~$0.27

    Woodfall Primus Creature — Treefolk Shaman Normal - ~$10.79

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