cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Tahngarth, First Mate"

Similar cards (Gruul, legendary, encourages attacking/interaction, but may not have exact same abilities) are:

  • Mathas, Fiend Seeker (Red, Black, White): Politically interactive, attack rewards.
  • Karazikar, the Eye Tyrant (Red, Black): Encourages attacking, gives benefits.
  • Xenagos, God of Revels (Green, Red): Grants attack bonuses.
  • Samut, Voice of Dissent (Green, Red): Haste, multi-combat.
  • Godo, Bandit Warlord (Red): Extra combat, aggressive.
  • Tahngarth, First Mate is unique: control-swapping, unblockability.

No exact equivalents, but these are close in color and interactive combat style.

Found Cards

6 Results

Godo, Bandit Warlord

Karazikar, the Eye Tyrant

Mathas, Fiend Seeker

Samut, Voice of Dissent

Tahngarth, First Mate

Xenagos, God of Revels

Godo, Bandit Warlord #1200 Legendary Creature — Human Barbarian

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Barbarian
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Unlike many effects that grant additional combat phases, you don't get an additional main phase with Godo, Bandit Warlord's ability. The additional combat phase happens immediately after the first combat phase.
  • Prices

    Seller Price
    Manapool / 12.34 USD 11.78 USD
    Cardkingdom / 21.99 USD 17.99 USD
    Cardmarket / 10.63 EUR 10.81 EUR
    Tcgplayer 12.7 USD / 12.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, thenshuffle Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

    Karazikar, the Eye Tyrant #1791 Legendary Creature — Beholder

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Beholder
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 15.41 USD
    Cardkingdom / 21.99 USD 21.99 USD
    Manapool 15.26 USD / 17.71 USD
    Cardmarket / 15.04 EUR 15.3 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.

    Mathas, Fiend Seeker #42 Legendary Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • Creatures that receive a bounty counter other than from Mathas's ability resolving won't gain the triggered ability. Creatures that receive more than one bounty counter as Mathas's ability resolves (most likely due to Doubling Season) won't have the ability multiple times.
  • If Mathas's ability resolves two separate times targeting the same creature, that creature will have two instances of the triggered ability. Each triggers separately when that creature dies.
  • The opponents who each draw a card and gain 2 life are the opponents of the player who controlled the creature as it died. This may not be the player who controlled the creature when it received a bounty counter.
  • The target creature that gets a bounty counter still has the triggered ability it gains even if Mathas leaves the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.59 EUR
    Manapool 0.42 USD
    Cardkingdom 0.99 USD
    Tcgplayer 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace At the beginning of your end step, put a bountycounteron target creature an opponent controls. For as long as that creature has a bountycounteron it, it has "When this creature dies, each opponent draws a card and gains 2 life."

    Samut, Voice of Dissent #205s Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Haste Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 8.14 USD
    Cardkingdom 10.99 USD
    Cardmarket 7.67 EUR
    Manapool 6.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Double strike, vigilance, haste Other creatures you control have haste. , : Untap another target creature.

    Tahngarth, First Mate #4 Legendary Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Tahngarth is an attacking creature if it uses its triggered ability, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it changes control and becomes attacking.
  • Any effects that say that Tahngarth can't attack or can't attack a certain player (such as that of Propaganda, or if Tahngarth gains defender) affect only the declaration of attackers. They won't stop Tahngarth from becoming an attacking creature through its triggered ability.
  • Commander damage is tracked for each commander. It doesn't matter who controls the commander as it deals damage. If Tahngarth deals 10 damage to one player while under your control and another 11 damage to that same player while under a third player's control, the player loses the game.
  • Giving control of Tahngarth to an opponent doesn't cause it to become untapped. This means that Tahngarth may end up attacking several times between your turns.
  • If Tahngarth gains menace, it can't be blocked at all.
  • If an opponent attacks a player or planeswalker but each creature attacking that player or planeswalker is no longer attacking that player or planeswalker by the time Tahngarth's ability resolves (most likely because they've left the battlefield), that player or planeswalker can't be chosen for Tahngarth to attack. If there's no player or planeswalker to choose this way but you still choose to give the opponent control of Tahngarth, Tahngarth isn't attacking.
  • If an opponent is attacking a planeswalker but not that planeswalker's controller, Tahngarth can't attack that player.
  • Players can't take any actions between the time you choose to give control of Tahngarth to the attacking player and the time it becomes an attacking creature.
  • Tahngarth may end up attacking its owner this way.
  • Prices

    Seller Price
    Cardmarket 5.95 EUR
    Manapool 19.64 USD
    Tcgplayer 16.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tahngarth can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.

    Xenagos, God of Revels #2061 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • The value of X is calculated only once, as the ability resolves.
  • As Xenagos enters the battlefield, your devotion to red and green will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Xenagos is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on Xenagos remain on it while it's not a creature, even if they have no effect.
  • If Xenagos is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If Xenagos stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes Xenagos to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The type-changing ability that can make Xenagos not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to red and green. It's always a creature spell while it's on the stack.
  • When Xenagos enters the battlefield, your devotion to red and green will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. The mana symbols in Xenagos's own mana cost are counted when determining this.
  • Xenagos's abilities function as long as it's on the battlefield, regardless of whether it's a creature.
  • Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
  • Prices

    Seller Price
    Cardkingdom / 11.99 USD 12.99 USD
    Cardmarket 3.31 EUR / 8.08 EUR
    Manapool 8.19 USD / 12.49 USD
    Tcgplayer 9.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.