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6 Cards Found

AI 🤖 Find me cards equivalent to: Tangled Colony

Equivalent cards to Tangled Colony (green) with similar token-producing or growth mechanics:
1. Avenger of Zendikar – Creates Plant tokens and grows them.
2. Deep Forest Hermit – Creates Squirrel tokens and pumps them.
3. Hornet Queen – Makes flying Deathtouch tokens.
4. Deranged Hermit – Produces Squirrel tokens and boosts.
5. Kazandu Tuskcaller – Repeatedly makes creature tokens.


Reason: All are green and generate/swarm tokens in a way similar to Tangled Colony.

Results:

Avenger of Zendikar #187 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 1.13 USD
    Cardmarket 1.58 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.03 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1counteron each Plant creature you control.

    Deep Forest Hermit #213 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Vanishing

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.31 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.21 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a timecounterfrom it. When the last is removed,sacrificeit.) When this creature enters, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1.

    Deranged Hermit #202 Creature — Elf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Echo

    Rules

  • The Squirrel tokens get the bonus, so they are effectively 2/2 creatures until the Hermit leaves the battlefield. And they get bigger if multiple Hermits are on the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep,sacrificeit unless you pay its echo cost.) When this creature enters, create four 1/1 green Squirrel creature tokens. Squirrel creatures get +1/+1.

    Hornet Queen #190 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.2 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

    Kazandu Tuskcaller #191 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Leveler
    Rank:
    Tokens:

    Abilities/Keywords

    Level Up

    Rules

  • A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
  • Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
  • Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
  • If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
  • The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 1.5 USD
    Cardmarket 0.24 EUR / 0.93 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.46 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Level up (: Put a levelcounteron this. Level up only as a sorcery.) LEVEL 2-5 1/1 : Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 : Create two 3/3 green Elephant creature tokens.

    Tangled Colony #113 Creature — Rat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 0.38 USD
    Cardmarket 0.45 EUR / 0.62 EUR
    Cardkingdom 0.99 USD / 0.99 USD
    Cardsphere 0.32 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't block. When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.

    Avenger of Zendikar Creature — Elemental Normal - ~$3.2

    Deep Forest Hermit Creature — Elf Druid Normal - ~$2.54

    Deranged Hermit Creature — Elf Normal

    Hornet Queen Creature — Insect Normal - ~$2.54

    Kazandu Tuskcaller Creature — Human Shaman Leveler - ~$2.39

    Tangled Colony Creature — Rat Normal - ~$2.07

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